azalea_protocol/packets/game/
serverbound_container_click_packet.rsuse std::collections::HashMap;
use azalea_buf::McBuf;
use azalea_inventory::{operations::ClickType, ItemSlot};
use azalea_protocol_macros::ServerboundGamePacket;
#[derive(Clone, Debug, McBuf, ServerboundGamePacket)]
pub struct ServerboundContainerClickPacket {
pub container_id: u8,
#[var]
pub state_id: u32,
pub slot_num: i16,
pub button_num: u8,
pub click_type: ClickType,
pub changed_slots: HashMap<u16, ItemSlot>,
pub carried_item: ItemSlot,
}