azalea_protocol/packets/game/
serverbound_container_slot_state_changed_packet.rsuse azalea_buf::McBuf;
use azalea_protocol_macros::ServerboundGamePacket;
#[derive(Clone, Debug, McBuf, ServerboundGamePacket)]
pub struct ServerboundContainerSlotStateChangedPacket {
#[var]
pub slot_id: u32,
#[var]
pub container_id: u32,
pub new_state: bool,
}