azalea_protocol/packets/game/
serverbound_set_creative_mode_slot_packet.rsuse azalea_buf::McBuf;
use azalea_inventory::ItemSlot;
use azalea_protocol_macros::ServerboundGamePacket;
#[derive(Clone, Debug, McBuf, ServerboundGamePacket)]
pub struct ServerboundSetCreativeModeSlotPacket {
pub slot_num: u16,
pub item_stack: ItemSlot,
}