azalea_protocol/packets/game/
serverbound_sign_update_packet.rsuse azalea_buf::McBuf;
use azalea_core::position::BlockPos;
use azalea_protocol_macros::ServerboundGamePacket;
#[derive(Clone, Debug, McBuf, ServerboundGamePacket)]
pub struct ServerboundSignUpdatePacket {
pub pos: BlockPos,
pub is_front_text: bool,
pub lines: [String; 4],
}