azalea_protocol/packets/game/
serverbound_swing_packet.rsuse azalea_buf::McBuf;
use azalea_protocol_macros::ServerboundGamePacket;
use crate::packets::game::serverbound_interact_packet::InteractionHand;
#[derive(Clone, Debug, McBuf, ServerboundGamePacket)]
pub struct ServerboundSwingPacket {
pub hand: InteractionHand,
}