pub fn handle_attack_queued(
commands: Commands<'_, '_>,
query: Query<'_, '_, (Entity, &mut TicksSinceLastAttack, &mut Physics, &mut Sprinting, &AttackQueued, &LocalGameMode, &ShiftKeyDown, &EntityIdIndex)>,
)
pub fn handle_attack_queued(
commands: Commands<'_, '_>,
query: Query<'_, '_, (Entity, &mut TicksSinceLastAttack, &mut Physics, &mut Sprinting, &AttackQueued, &LocalGameMode, &ShiftKeyDown, &EntityIdIndex)>,
)