pub fn check_block_can_be_broken_by_item_in_adventure_mode(
item: &ItemSlotData,
_block: &BlockState,
) -> bool
Expand description
Check if the item has the CanDestroy
tag for the block.
pub fn check_block_can_be_broken_by_item_in_adventure_mode(
item: &ItemSlotData,
_block: &BlockState,
) -> bool
Check if the item has the CanDestroy
tag for the block.