pub struct ItemStackData {
pub kind: Item,
pub count: i32,
pub component_patch: DataComponentPatch,
}
Expand description
An item in an inventory, with a count and NBT. Usually you want
ItemStack
or [azalea_registry::Item
] instead.
Fields§
§kind: Item
§count: i32
The amount of the item in this slot.
The count can be zero or negative, but this is rare.
component_patch: DataComponentPatch
The item’s components that the server set to be different from the defaults.
Implementations§
Source§impl ItemStackData
impl ItemStackData
Sourcepub fn new(item: Item, count: i32) -> ItemStackData
pub fn new(item: Item, count: i32) -> ItemStackData
Create a new ItemStackData
with the given number of [Item
]s.
Sourcepub fn split(&mut self, count: u32) -> ItemStackData
pub fn split(&mut self, count: u32) -> ItemStackData
Remove count
items from this slot, returning the removed items.
Sourcepub fn is_same_item_and_components(&self, other: &ItemStackData) -> bool
pub fn is_same_item_and_components(&self, other: &ItemStackData) -> bool
Whether this item is the same as another item, ignoring the count.
let mut a = ItemStackData::from(Item::Stone);
let mut b = ItemStackData::new(Item::Stone, 2);
assert!(a.is_same_item_and_components(&b));
b.kind = Item::Dirt;
assert!(!a.is_same_item_and_components(&b));
Sourcepub fn get_component<'a, T>(&'a self) -> Option<Cow<'a, T>>where
T: DataComponentTrait,
pub fn get_component<'a, T>(&'a self) -> Option<Cow<'a, T>>where
T: DataComponentTrait,
Get the value of a data component for this item.
This is used for things like getting the damage of an item, or seeing how much food it replenishes.
Trait Implementations§
Source§impl Clone for ItemStackData
impl Clone for ItemStackData
Source§fn clone(&self) -> ItemStackData
fn clone(&self) -> ItemStackData
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ItemStackData
impl Debug for ItemStackData
Source§impl From<(Item, i32)> for ItemStackData
impl From<(Item, i32)> for ItemStackData
Source§fn from(item: (Item, i32)) -> ItemStackData
fn from(item: (Item, i32)) -> ItemStackData
Converts to this type from the input type.
Source§impl From<Item> for ItemStackData
impl From<Item> for ItemStackData
Source§fn from(item: Item) -> ItemStackData
fn from(item: Item) -> ItemStackData
Converts to this type from the input type.
Source§impl From<ItemStackData> for ItemStack
impl From<ItemStackData> for ItemStack
Source§fn from(item: ItemStackData) -> ItemStack
fn from(item: ItemStackData) -> ItemStack
Converts to this type from the input type.
Source§impl PartialEq for ItemStackData
impl PartialEq for ItemStackData
Source§impl Serialize for ItemStackData
impl Serialize for ItemStackData
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl StructuralPartialEq for ItemStackData
Auto Trait Implementations§
impl Freeze for ItemStackData
impl RefUnwindSafe for ItemStackData
impl Send for ItemStackData
impl Sync for ItemStackData
impl Unpin for ItemStackData
impl UnwindSafe for ItemStackData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> CompatExt for T
impl<T> CompatExt for T
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
, which can then be
downcast
into Box<dyn ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
, which can then be further
downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.