pub fn handle_sprint(
query: Query<'_, '_, &mut PhysicsState>,
events: MessageReader<'_, '_, StartSprintEvent>,
)Expand description
The system that makes the player start sprinting when they receive a
StartSprintEvent.
pub fn handle_sprint(
query: Query<'_, '_, &mut PhysicsState>,
events: MessageReader<'_, '_, StartSprintEvent>,
)The system that makes the player start sprinting when they receive a
StartSprintEvent.