Module movement

Module movement 

Source

Structs§

KnockbackEvent
An event sent by the server that sets or adds to our velocity.
LastSentInput
LastSentLookDirection
A component that contains the look direction that was last sent over the network.
MoveEventsSystems
MovementPlugin
StartSprintEvent
An event sent when the client starts sprinting.
StartWalkEvent
An event sent when the client starts walking.

Enums§

KnockbackType
MovePlayerError

Functions§

handle_knockback
handle_sprint
The system that makes the player start sprinting when they receive a StartSprintEvent.
handle_walk
The system that makes the player start walking when they receive a StartWalkEvent.
local_player_ai_step
Makes the bot do one physics tick.
send_player_input_packet
send_position
send_sprinting_if_needed
update_pose