Module relative_updates
Structs§
- Relative
Entity Update - An [
EntityCommand] that applies a “relative update” to an entity, which means this update won’t be run multiple times by different clients in the same world. - Updates
Received - A component that counts the number of times this entity has been modified.
Functions§
- debug_
detect_ updates_ received_ on_ local_ entities - A system that logs a warning if an entity has both
UpdatesReceivedand [LocalEntity]. - should_
apply_ entity_ update - See
RelativeEntityUpdatefor details.