pub struct Movement<P: Hash + Copy, M> {
pub target: P,
pub data: M,
}
Fields§
§target: P
§data: M
Trait Implementations§
Auto Trait Implementations§
impl<P, M> Freeze for Movement<P, M>
impl<P, M> RefUnwindSafe for Movement<P, M>where
P: RefUnwindSafe,
M: RefUnwindSafe,
impl<P, M> Send for Movement<P, M>
impl<P, M> Sync for Movement<P, M>
impl<P, M> Unpin for Movement<P, M>
impl<P, M> UnwindSafe for Movement<P, M>where
P: UnwindSafe,
M: UnwindSafe,
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