pub struct Node<P, M> {
pub position: P,
pub movement_data: Option<M>,
pub came_from: Option<P>,
pub g_score: f32,
pub f_score: f32,
}
Fields§
§position: P
§movement_data: Option<M>
§came_from: Option<P>
§g_score: f32
§f_score: f32
Auto Trait Implementations§
impl<P, M> Freeze for Node<P, M>
impl<P, M> RefUnwindSafe for Node<P, M>where
P: RefUnwindSafe,
M: RefUnwindSafe,
impl<P, M> Send for Node<P, M>
impl<P, M> Sync for Node<P, M>
impl<P, M> Unpin for Node<P, M>
impl<P, M> UnwindSafe for Node<P, M>where
P: UnwindSafe,
M: UnwindSafe,
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impl<T> BorrowMut<T> for Twhere
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fn borrow_mut(&mut self) -> &mut T
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§impl<T> Downcast for Twhere
T: Any,
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T: Any,
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