pub struct StopPathfindingEvent {
pub entity: Entity,
pub force: bool,
}Fields§
§entity: Entity§force: boolWhether we should stop moving immediately without waiting for the current movement to finish.
This is usually set to false, since it might cause the bot to fall if it was in the middle of parkouring.
Trait Implementations§
impl Message for StopPathfindingEvent
Auto Trait Implementations§
impl Freeze for StopPathfindingEvent
impl RefUnwindSafe for StopPathfindingEvent
impl Send for StopPathfindingEvent
impl Sync for StopPathfindingEvent
impl Unpin for StopPathfindingEvent
impl UnwindSafe for StopPathfindingEvent
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