pub struct StopPathfindingEvent {
pub entity: Entity,
pub force: bool,
}
Fields§
§entity: Entity
§force: bool
If false, then let the current movement finish before stopping. If true, then stop moving immediately. This might cause the bot to fall if it was in the middle of parkouring.
Trait Implementations§
impl Event for StopPathfindingEvent
Auto Trait Implementations§
impl Freeze for StopPathfindingEvent
impl RefUnwindSafe for StopPathfindingEvent
impl Send for StopPathfindingEvent
impl Sync for StopPathfindingEvent
impl Unpin for StopPathfindingEvent
impl UnwindSafe for StopPathfindingEvent
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