pub struct StartWalkEvent {
pub entity: Entity,
pub direction: WalkDirection,
}
Expand description
An event sent when the client starts walking. This does not get sent for non-local entities.
To stop walking or sprinting, send this event with WalkDirection::None
.
Fields§
§entity: Entity
§direction: WalkDirection
Trait Implementations§
Source§impl Debug for StartWalkEvent
impl Debug for StartWalkEvent
impl Event for StartWalkEvent
Auto Trait Implementations§
impl Freeze for StartWalkEvent
impl RefUnwindSafe for StartWalkEvent
impl Send for StartWalkEvent
impl Sync for StartWalkEvent
impl Unpin for StartWalkEvent
impl UnwindSafe for StartWalkEvent
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