pub enum ItemStack {
Empty,
Present(ItemStackData),
}
Expand description
Either an item in an inventory or nothing.
Variants§
Empty
Present(ItemStackData)
Implementations§
Source§impl ItemStack
impl ItemStack
Sourcepub fn is_empty(&self) -> bool
pub fn is_empty(&self) -> bool
Check if the slot is ItemStack::Empty, if the count is <= 0, or if the item is air.
This is the opposite of ItemStack::is_present
.
Sourcepub fn is_present(&self) -> bool
pub fn is_present(&self) -> bool
Check if the slot is not ItemStack::Empty, if the count is > 0, and if the item is not air.
This is the opposite of ItemStack::is_empty
.
Sourcepub fn count(&self) -> i32
pub fn count(&self) -> i32
Return the amount of the item in the slot, or 0 if the slot is empty.
Note that it’s possible for the count to be zero or negative when the slot is present.
Sourcepub fn split(&mut self, count: u32) -> ItemStack
pub fn split(&mut self, count: u32) -> ItemStack
Remove count
items from this slot, returning the removed items.
Sourcepub fn kind(&self) -> Item
pub fn kind(&self) -> Item
Get the kind
of the item in this slot, or
[azalea_registry::Item::Air
]
Sourcepub fn update_empty(&mut self)
pub fn update_empty(&mut self)
Update whether this slot is empty, based on the count.
Sourcepub fn as_present(&self) -> Option<&ItemStackData>
pub fn as_present(&self) -> Option<&ItemStackData>
Convert this slot into an ItemStackData
, if it’s present.
Trait Implementations§
impl StructuralPartialEq for ItemStack
Auto Trait Implementations§
impl Freeze for ItemStack
impl !RefUnwindSafe for ItemStack
impl Send for ItemStack
impl Sync for ItemStack
impl Unpin for ItemStack
impl !UnwindSafe for ItemStack
Blanket Implementations§
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
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