azalea_inventory

Struct ItemSlotData

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pub struct ItemSlotData {
    pub count: i32,
    pub kind: Item,
    pub components: DataComponentPatch,
}
Expand description

An item in an inventory, with a count and NBT. Usually you want ItemSlot or [azalea_registry::Item] instead.

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§count: i32

The amount of the item in this slot.

The count can be zero or negative, but this is rare.

§kind: Item§components: DataComponentPatch

Implementations§

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impl ItemSlotData

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pub fn split(&mut self, count: u32) -> ItemSlotData

Remove count items from this slot, returning the removed items.

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pub fn is_empty(&self) -> bool

Check if the count of the item is <= 0 or if the item is air.

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pub fn is_same_item_and_components(&self, other: &ItemSlotData) -> bool

Whether this item is the same as another item, ignoring the count.

let mut a = ItemSlotData {
   kind: Item::Stone,
   count: 1,
   components: Default::default(),
};
let mut b = ItemSlotData {
  kind: Item::Stone,
  count: 2,
  components: Default::default(),
};
assert!(a.is_same_item_and_components(&b));

b.kind = Item::Dirt;
assert!(!a.is_same_item_and_components(&b));

Trait Implementations§

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impl Clone for ItemSlotData

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fn clone(&self) -> ItemSlotData

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ItemSlotData

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for ItemSlotData

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fn eq(&self, other: &ItemSlotData) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for ItemSlotData

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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where T: Any + Send + Sync,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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