pub struct EntityCollisionContext {
pub descending: bool,
pub entity_bottom: f64,
pub held_item: ItemSlot,
pub entity: Entity,
}
Fields§
§descending: bool
§entity_bottom: f64
§held_item: ItemSlot
§entity: Entity
Trait Implementations§
Source§impl Clone for EntityCollisionContext
impl Clone for EntityCollisionContext
Source§fn clone(&self) -> EntityCollisionContext
fn clone(&self) -> EntityCollisionContext
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for EntityCollisionContext
impl !RefUnwindSafe for EntityCollisionContext
impl Send for EntityCollisionContext
impl Sync for EntityCollisionContext
impl Unpin for EntityCollisionContext
impl !UnwindSafe for EntityCollisionContext
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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Convert
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