no_collision

Function no_collision 

Source
pub fn no_collision(
    world: &Instance,
    source_entity: Option<Entity>,
    physics_query: &PhysicsQuery<'_, '_, '_>,
    collidable_entity_query: &CollidableEntityQuery<'_, '_>,
    entity_physics: &Physics,
    aabb: &AABB,
    include_liquid_collisions: bool,
) -> bool