pub enum ChatVisibility {
Full = 0,
System = 1,
Hidden = 2,
}
Variants§
Full = 0
All chat messages should be sent to the client.
System = 1
Chat messages from other players should be not sent to the client, only messages from the server like “Player joined the game” should be sent.
Hidden = 2
No chat messages should be sent to the client.
Implementations§
Source§impl ChatVisibility
impl ChatVisibility
pub fn read_from_id( buf: &mut Cursor<&[u8]>, id: u32, ) -> Result<Self, BufReadError>
Trait Implementations§
Source§impl Clone for ChatVisibility
impl Clone for ChatVisibility
Source§fn clone(&self) -> ChatVisibility
fn clone(&self) -> ChatVisibility
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ChatVisibility
impl Debug for ChatVisibility
Source§impl Default for ChatVisibility
impl Default for ChatVisibility
Source§fn default() -> ChatVisibility
fn default() -> ChatVisibility
Returns the “default value” for a type. Read more
Source§impl McBufReadable for ChatVisibility
impl McBufReadable for ChatVisibility
Source§impl McBufWritable for ChatVisibility
impl McBufWritable for ChatVisibility
Source§impl PartialEq for ChatVisibility
impl PartialEq for ChatVisibility
impl Copy for ChatVisibility
impl Eq for ChatVisibility
impl StructuralPartialEq for ChatVisibility
Auto Trait Implementations§
impl Freeze for ChatVisibility
impl RefUnwindSafe for ChatVisibility
impl Send for ChatVisibility
impl Sync for ChatVisibility
impl Unpin for ChatVisibility
impl UnwindSafe for ChatVisibility
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for Twhere
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Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
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impl<T> DowncastSync for T
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