pub enum EventType {
Show 14 variants
NoRespawnBlockAvailable = 0,
StartRaining = 1,
StopRaining = 2,
ChangeGameMode = 3,
WinGame = 4,
DemoEvent = 5,
ArrowHitPlayer = 6,
RainLevelChange = 7,
ThunderLevelChange = 8,
PufferFishSting = 9,
GuardianElderEffect = 10,
ImmediateRespawn = 11,
LimitedCrafting = 12,
WaitForLevelChunks = 13,
}
Variants§
NoRespawnBlockAvailable = 0
StartRaining = 1
StopRaining = 2
ChangeGameMode = 3
WinGame = 4
DemoEvent = 5
ArrowHitPlayer = 6
RainLevelChange = 7
ThunderLevelChange = 8
PufferFishSting = 9
GuardianElderEffect = 10
ImmediateRespawn = 11
LimitedCrafting = 12
WaitForLevelChunks = 13
Implementations§
Source§impl EventType
impl EventType
pub fn azalea_read_id( buf: &mut Cursor<&[u8]>, id: u32, ) -> Result<Self, BufReadError>
Trait Implementations§
Source§impl AzaleaRead for EventType
impl AzaleaRead for EventType
fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError>
Source§impl AzaleaWrite for EventType
impl AzaleaWrite for EventType
impl Copy for EventType
Auto Trait Implementations§
impl Freeze for EventType
impl RefUnwindSafe for EventType
impl Send for EventType
impl Sync for EventType
impl Unpin for EventType
impl UnwindSafe for EventType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
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where ConcreteType
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.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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fn as_any(&self) -> &(dyn Any + 'static)
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
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