pub struct ActionEnumSet {
pub add_player: bool,
pub initialize_chat: bool,
pub update_game_mode: bool,
pub update_listed: bool,
pub update_latency: bool,
pub update_display_name: bool,
pub update_list_order: bool,
}
Fields§
§add_player: bool
§initialize_chat: bool
§update_game_mode: bool
§update_listed: bool
§update_latency: bool
§update_display_name: bool
§update_list_order: bool
Trait Implementations§
Source§impl Clone for ActionEnumSet
impl Clone for ActionEnumSet
Source§fn clone(&self) -> ActionEnumSet
fn clone(&self) -> ActionEnumSet
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ActionEnumSet
impl Debug for ActionEnumSet
Source§impl McBufReadable for ActionEnumSet
impl McBufReadable for ActionEnumSet
Source§impl McBufWritable for ActionEnumSet
impl McBufWritable for ActionEnumSet
Source§impl PartialEq for ActionEnumSet
impl PartialEq for ActionEnumSet
impl Eq for ActionEnumSet
impl StructuralPartialEq for ActionEnumSet
Auto Trait Implementations§
impl Freeze for ActionEnumSet
impl RefUnwindSafe for ActionEnumSet
impl Send for ActionEnumSet
impl Sync for ActionEnumSet
impl Unpin for ActionEnumSet
impl UnwindSafe for ActionEnumSet
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<T> Downcast for Twhere
T: AsAny + ?Sized,
impl<T> Downcast for Twhere
T: AsAny + ?Sized,
§fn downcast_ref<T>(&self) -> Option<&T>where
T: AsAny,
fn downcast_ref<T>(&self) -> Option<&T>where
T: AsAny,
Forward to the method defined on the type
Any
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T: AsAny,
fn downcast_mut<T>(&mut self) -> Option<&mut T>where
T: AsAny,
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Any
.§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
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(where Trait: Downcast
) to Box<dyn Any>
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can
then be further downcast
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where ConcreteType
implements Trait
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
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(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
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where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> DynEq for T
impl<T> DynEq for T
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
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and return true
if they are equal.