pub struct ChunkStorage {
pub height: u32,
pub min_y: i32,
pub map: IntMap<ChunkPos, Weak<RwLock<Chunk>>>,
}
Expand description
A storage for chunks where they’re only stored weakly, so if they’re not actively being used somewhere else they’ll be forgotten. This is used for shared worlds.
Fields§
§height: u32
§min_y: i32
§map: IntMap<ChunkPos, Weak<RwLock<Chunk>>>
Implementations§
Source§impl ChunkStorage
impl ChunkStorage
pub fn new(height: u32, min_y: i32) -> Self
pub fn get(&self, pos: &ChunkPos) -> Option<Arc<RwLock<Chunk>>>
pub fn get_block_state(&self, pos: &BlockPos) -> Option<BlockState>
pub fn set_block_state( &self, pos: &BlockPos, state: BlockState, ) -> Option<BlockState>
Trait Implementations§
Source§impl Clone for ChunkStorage
impl Clone for ChunkStorage
Source§fn clone(&self) -> ChunkStorage
fn clone(&self) -> ChunkStorage
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ChunkStorage
impl Debug for ChunkStorage
Source§impl Default for ChunkStorage
impl Default for ChunkStorage
Source§impl From<ChunkStorage> for Instance
impl From<ChunkStorage> for Instance
Source§fn from(chunks: ChunkStorage) -> Self
fn from(chunks: ChunkStorage) -> Self
Make an empty world from this ChunkStorage
. This is meant to be a
convenience function for tests.
Auto Trait Implementations§
impl Freeze for ChunkStorage
impl !RefUnwindSafe for ChunkStorage
impl Send for ChunkStorage
impl Sync for ChunkStorage
impl Unpin for ChunkStorage
impl !UnwindSafe for ChunkStorage
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given [World
].