pub enum Palette {
SingleValue(u32),
Linear(Vec<u32>),
Hashmap(Vec<u32>),
Global,
}
Expand description
A representation of the different types of chunk palettes Minecraft uses.
Variants§
SingleValue(u32)
ID of the corresponding entry in its global palette
Linear(Vec<u32>)
Hashmap(Vec<u32>)
Global
Implementations§
Trait Implementations§
Source§impl From<&Palette> for PaletteKind
impl From<&Palette> for PaletteKind
Auto Trait Implementations§
impl Freeze for Palette
impl RefUnwindSafe for Palette
impl Send for Palette
impl Sync for Palette
impl Unpin for Palette
impl UnwindSafe for Palette
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
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Convert
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fn as_any(&self) -> &(dyn Any + 'static)
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