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ChatPacket

Enum ChatPacket 

Source
pub enum ChatPacket {
    System(Arc<ClientboundSystemChat>),
    Player(Arc<ClientboundPlayerChat>),
    Disguised(Arc<ClientboundDisguisedChat>),
}
Expand description

A chat packet, either a system message or a chat message.

Variants§

Implementations§

Source§

impl ChatPacket

Source

pub fn message(&self) -> FormattedText

Get the message shown in chat for this packet.

See Self::split_sender_and_content for more details about how this works.

Examples found in repository?
azalea/examples/testbot/main.rs (line 159)
135async fn handle(bot: Client, event: azalea::Event, state: State) -> anyhow::Result<()> {
136    let swarm = bot.resource::<SwarmState>();
137
138    match event {
139        azalea::Event::Init => {
140            bot.set_client_information(ClientInformation {
141                view_distance: 32,
142                ..Default::default()
143            });
144            if swarm.args.pathfinder_debug_particles {
145                bot.ecs
146                    .write()
147                    .entity_mut(bot.entity)
148                    .insert(PathfinderDebugParticles);
149            }
150        }
151        azalea::Event::Chat(chat) => {
152            let (Some(username), content) = chat.split_sender_and_content() else {
153                return Ok(());
154            };
155            if username != swarm.args.owner_username {
156                return Ok(());
157            }
158
159            println!("{:?}", chat.message());
160
161            let command = if chat.is_whisper() {
162                Some(content)
163            } else {
164                content.strip_prefix('!').map(|s| s.to_owned())
165            };
166            if let Some(command) = command {
167                match swarm.commands.execute(
168                    command,
169                    Mutex::new(CommandSource {
170                        bot: bot.clone(),
171                        chat: chat.clone(),
172                        state: state.clone(),
173                    }),
174                ) {
175                    Ok(_) => {}
176                    Err(err) => {
177                        eprintln!("{err:?}");
178                        let command_source = CommandSource {
179                            bot,
180                            chat: chat.clone(),
181                            state: state.clone(),
182                        };
183                        command_source.reply(format!("{err:?}"));
184                    }
185                }
186            }
187        }
188        azalea::Event::Tick => {
189            killaura::tick(bot.clone(), state.clone())?;
190
191            let task = *state.task.lock();
192            match task {
193                BotTask::None => {}
194            }
195        }
196        azalea::Event::Login => {
197            println!("Got login event")
198        }
199        _ => {}
200    }
201
202    Ok(())
203}
204async fn swarm_handle(_swarm: Swarm, event: SwarmEvent, _state: SwarmState) -> anyhow::Result<()> {
205    match &event {
206        SwarmEvent::Disconnect(account, _join_opts) => {
207            println!("bot got kicked! {}", account.username());
208        }
209        SwarmEvent::Chat(chat) => {
210            if chat.message().to_string() == "The particle was not visible for anybody" {
211                return Ok(());
212            }
213            println!("{}", chat.message().to_ansi());
214        }
215        _ => {}
216    }
217
218    Ok(())
219}
Source

pub fn split_sender_and_content(&self) -> (Option<String>, String)

A convenience function to determine the username of the sender and the content of a chat message.

This does not preserve formatting codes.

This function uses a few checks to attempt to split the chat message, and is intended to work on most servers. It won’t work for every server though, so in certain cases you may have to reimplement this yourself.

If it’s not a player-sent chat message or the sender couldn’t be determined, the username part will be None.

Also see Self::sender and Self::content if you only need one of the parts.

Examples found in repository?
azalea/examples/echo.rs (line 21)
19async fn handle(bot: Client, event: Event, _state: State) -> anyhow::Result<()> {
20    if let Event::Chat(m) = event
21        && let (Some(sender), content) = m.split_sender_and_content()
22    {
23        if sender == bot.username() {
24            // ignore our own messages
25            return Ok(());
26        }
27        bot.chat(content);
28    }
29
30    Ok(())
31}
More examples
Hide additional examples
azalea/examples/testbot/main.rs (line 152)
135async fn handle(bot: Client, event: azalea::Event, state: State) -> anyhow::Result<()> {
136    let swarm = bot.resource::<SwarmState>();
137
138    match event {
139        azalea::Event::Init => {
140            bot.set_client_information(ClientInformation {
141                view_distance: 32,
142                ..Default::default()
143            });
144            if swarm.args.pathfinder_debug_particles {
145                bot.ecs
146                    .write()
147                    .entity_mut(bot.entity)
148                    .insert(PathfinderDebugParticles);
149            }
150        }
151        azalea::Event::Chat(chat) => {
152            let (Some(username), content) = chat.split_sender_and_content() else {
153                return Ok(());
154            };
155            if username != swarm.args.owner_username {
156                return Ok(());
157            }
158
159            println!("{:?}", chat.message());
160
161            let command = if chat.is_whisper() {
162                Some(content)
163            } else {
164                content.strip_prefix('!').map(|s| s.to_owned())
165            };
166            if let Some(command) = command {
167                match swarm.commands.execute(
168                    command,
169                    Mutex::new(CommandSource {
170                        bot: bot.clone(),
171                        chat: chat.clone(),
172                        state: state.clone(),
173                    }),
174                ) {
175                    Ok(_) => {}
176                    Err(err) => {
177                        eprintln!("{err:?}");
178                        let command_source = CommandSource {
179                            bot,
180                            chat: chat.clone(),
181                            state: state.clone(),
182                        };
183                        command_source.reply(format!("{err:?}"));
184                    }
185                }
186            }
187        }
188        azalea::Event::Tick => {
189            killaura::tick(bot.clone(), state.clone())?;
190
191            let task = *state.task.lock();
192            match task {
193                BotTask::None => {}
194            }
195        }
196        azalea::Event::Login => {
197            println!("Got login event")
198        }
199        _ => {}
200    }
201
202    Ok(())
203}
Source

pub fn sender(&self) -> Option<String>

Get the username of the sender of the message.

If it’s not a player-sent chat message or the sender couldn’t be determined, this will be None.

See Self::split_sender_and_content for more details about how this works.

Examples found in repository?
azalea/examples/testbot/commands.rs (line 27)
23    pub fn reply(&self, message: impl Into<String>) {
24        let message = message.into();
25        if self.chat.is_whisper() {
26            self.bot
27                .chat(format!("/w {} {message}", self.chat.sender().unwrap()));
28        } else {
29            self.bot.chat(message);
30        }
31    }
32
33    pub fn entity(&self) -> Option<azalea::EntityRef> {
34        let username = self.chat.sender()?;
35        self.bot
36            .any_entity_by::<&GameProfileComponent, With<Player>>(
37                |profile: &GameProfileComponent| profile.name == username,
38            )
39    }
More examples
Hide additional examples
azalea/examples/steal.rs (line 29)
27async fn handle(bot: Client, event: Event, state: State) -> anyhow::Result<()> {
28    if let Event::Chat(m) = event {
29        if m.sender() == Some(bot.username()) {
30            return Ok(());
31        };
32        if m.content() != "go" {
33            return Ok(());
34        }
35
36        steal(bot, state).await?;
37    }
38
39    Ok(())
40}
Source

pub fn sender_uuid(&self) -> Option<Uuid>

Get the UUID of the sender of the message.

If it’s not a player-sent chat message, this will be None (this is sometimes the case when a server uses a plugin to modify chat messages).

Source

pub fn content(&self) -> String

Get the content part of the message as a string.

This does not preserve formatting codes. If it’s not a player-sent chat message or the sender couldn’t be determined, this will contain the entire message.

Examples found in repository?
azalea/examples/steal.rs (line 32)
27async fn handle(bot: Client, event: Event, state: State) -> anyhow::Result<()> {
28    if let Event::Chat(m) = event {
29        if m.sender() == Some(bot.username()) {
30            return Ok(());
31        };
32        if m.content() != "go" {
33            return Ok(());
34        }
35
36        steal(bot, state).await?;
37    }
38
39    Ok(())
40}
Source

pub fn new(message: &str) -> ChatPacket

Create a new ChatPacket from a string. This is meant to be used as a convenience function for testing.

Source

pub fn is_whisper(&self) -> bool

Whether this message is an incoming whisper message (i.e. someone else messaged the bot with /msg).

This is not guaranteed to work correctly on custom servers.

Examples found in repository?
azalea/examples/testbot/commands.rs (line 25)
23    pub fn reply(&self, message: impl Into<String>) {
24        let message = message.into();
25        if self.chat.is_whisper() {
26            self.bot
27                .chat(format!("/w {} {message}", self.chat.sender().unwrap()));
28        } else {
29            self.bot.chat(message);
30        }
31    }
More examples
Hide additional examples
azalea/examples/testbot/main.rs (line 161)
135async fn handle(bot: Client, event: azalea::Event, state: State) -> anyhow::Result<()> {
136    let swarm = bot.resource::<SwarmState>();
137
138    match event {
139        azalea::Event::Init => {
140            bot.set_client_information(ClientInformation {
141                view_distance: 32,
142                ..Default::default()
143            });
144            if swarm.args.pathfinder_debug_particles {
145                bot.ecs
146                    .write()
147                    .entity_mut(bot.entity)
148                    .insert(PathfinderDebugParticles);
149            }
150        }
151        azalea::Event::Chat(chat) => {
152            let (Some(username), content) = chat.split_sender_and_content() else {
153                return Ok(());
154            };
155            if username != swarm.args.owner_username {
156                return Ok(());
157            }
158
159            println!("{:?}", chat.message());
160
161            let command = if chat.is_whisper() {
162                Some(content)
163            } else {
164                content.strip_prefix('!').map(|s| s.to_owned())
165            };
166            if let Some(command) = command {
167                match swarm.commands.execute(
168                    command,
169                    Mutex::new(CommandSource {
170                        bot: bot.clone(),
171                        chat: chat.clone(),
172                        state: state.clone(),
173                    }),
174                ) {
175                    Ok(_) => {}
176                    Err(err) => {
177                        eprintln!("{err:?}");
178                        let command_source = CommandSource {
179                            bot,
180                            chat: chat.clone(),
181                            state: state.clone(),
182                        };
183                        command_source.reply(format!("{err:?}"));
184                    }
185                }
186            }
187        }
188        azalea::Event::Tick => {
189            killaura::tick(bot.clone(), state.clone())?;
190
191            let task = *state.task.lock();
192            match task {
193                BotTask::None => {}
194            }
195        }
196        azalea::Event::Login => {
197            println!("Got login event")
198        }
199        _ => {}
200    }
201
202    Ok(())
203}

Trait Implementations§

Source§

impl Clone for ChatPacket

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fn clone(&self) -> ChatPacket

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ChatPacket

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl PartialEq for ChatPacket

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fn eq(&self, other: &ChatPacket) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for ChatPacket

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