Struct StartUseItemEvent
pub struct StartUseItemEvent {
pub entity: Entity,
pub hand: InteractionHand,
pub force_block: Option<BlockPos>,
}Expand description
An event that makes one of our clients simulate a right-click.
This event just inserts the StartUseItemQueued component on the given
entity.
Fields§
§entity: Entity§hand: InteractionHand§force_block: Option<BlockPos>Trait Implementations§
impl Message for StartUseItemEvent
Auto Trait Implementations§
impl Freeze for StartUseItemEvent
impl RefUnwindSafe for StartUseItemEvent
impl Send for StartUseItemEvent
impl Sync for StartUseItemEvent
impl Unpin for StartUseItemEvent
impl UnwindSafe for StartUseItemEvent
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