BlockPos

Struct BlockPos 

Source
pub struct BlockPos {
    pub x: i32,
    pub y: i32,
    pub z: i32,
}
Expand description

The coordinates of a block in the world.

For entities (if the coordinates are floating-point), use Vec3 instead.

Fields§

§x: i32§y: i32§z: i32

Implementations§

Source§

impl BlockPos

Source§

impl BlockPos

Source

pub const ZERO: BlockPos

The position where x, y, and z are all 0.

Source

pub const fn new(x: i32, y: i32, z: i32) -> BlockPos

Examples found in repository?
azalea/examples/testbot/commands/movement.rs (line 59)
16pub fn register(commands: &mut CommandDispatcher<Mutex<CommandSource>>) {
17    commands.register(
18        literal("goto")
19            .executes(|ctx: &Ctx| {
20                let mut source = ctx.source.lock();
21                println!("got goto");
22                // look for the sender
23                let Some(entity) = source.entity() else {
24                    source.reply("I can't see you!");
25                    return 0;
26                };
27                let Some(position) = source.bot.get_entity_component::<Position>(entity) else {
28                    source.reply("I can't see you!");
29                    return 0;
30                };
31                source.reply("ok");
32                source
33                    .bot
34                    .start_goto(BlockPosGoal(BlockPos::from(position)));
35                1
36            })
37            .then(literal("xz").then(argument("x", integer()).then(
38                argument("z", integer()).executes(|ctx: &Ctx| {
39                    let source = ctx.source.lock();
40                    let x = get_integer(ctx, "x").unwrap();
41                    let z = get_integer(ctx, "z").unwrap();
42                    println!("goto xz {x} {z}");
43                    source.reply("ok");
44                    source.bot.start_goto(XZGoal { x, z });
45                    1
46                }),
47            )))
48            .then(literal("radius").then(argument("radius", float()).then(
49                argument("x", integer()).then(argument("y", integer()).then(
50                    argument("z", integer()).executes(|ctx: &Ctx| {
51                        let source = ctx.source.lock();
52                        let radius = get_float(ctx, "radius").unwrap();
53                        let x = get_integer(ctx, "x").unwrap();
54                        let y = get_integer(ctx, "y").unwrap();
55                        let z = get_integer(ctx, "z").unwrap();
56                        println!("goto radius {radius}, position: {x} {y} {z}");
57                        source.reply("ok");
58                        source.bot.start_goto(RadiusGoal {
59                            pos: BlockPos::new(x, y, z).center(),
60                            radius,
61                        });
62                        1
63                    }),
64                )),
65            )))
66            .then(argument("x", integer()).then(argument("y", integer()).then(
67                argument("z", integer()).executes(|ctx: &Ctx| {
68                    let source = ctx.source.lock();
69                    let x = get_integer(ctx, "x").unwrap();
70                    let y = get_integer(ctx, "y").unwrap();
71                    let z = get_integer(ctx, "z").unwrap();
72                    println!("goto xyz {x} {y} {z}");
73                    source.reply("ok");
74                    source.bot.start_goto(BlockPosGoal(BlockPos::new(x, y, z)));
75                    1
76                }),
77            ))),
78    );
79
80    commands.register(literal("down").executes(|ctx: &Ctx| {
81        let source = ctx.source.clone();
82        tokio::spawn(async move {
83            let bot = source.lock().bot.clone();
84            let position = BlockPos::from(bot.position());
85            source.lock().reply("mining...");
86            bot.mine(position.down(1)).await;
87            source.lock().reply("done");
88        });
89        1
90    }));
91
92    commands.register(
93        literal("look")
94            .executes(|ctx: &Ctx| {
95                // look for the sender
96                let mut source = ctx.source.lock();
97                let Some(entity) = source.entity() else {
98                    source.reply("I can't see you!");
99                    return 0;
100                };
101                let Some(position) = source.bot.get_entity_component::<Position>(entity) else {
102                    source.reply("I can't see you!");
103                    return 0;
104                };
105                let eye_height = source
106                    .bot
107                    .get_entity_component::<EntityDimensions>(entity)
108                    .map(|h| h.eye_height)
109                    .unwrap_or_default();
110                source.bot.look_at(position.up(eye_height as f64));
111                1
112            })
113            .then(argument("x", integer()).then(argument("y", integer()).then(
114                argument("z", integer()).executes(|ctx: &Ctx| {
115                    let pos = BlockPos::new(
116                        get_integer(ctx, "x").unwrap(),
117                        get_integer(ctx, "y").unwrap(),
118                        get_integer(ctx, "z").unwrap(),
119                    );
120                    println!("{pos:?}");
121                    let source = ctx.source.lock();
122                    source.bot.look_at(pos.center());
123                    1
124                }),
125            ))),
126    );
127
128    commands.register(
129        literal("walk").then(argument("seconds", float()).executes(|ctx: &Ctx| {
130            let mut seconds = get_float(ctx, "seconds").unwrap();
131            let source = ctx.source.lock();
132            let bot = source.bot.clone();
133
134            if seconds < 0. {
135                bot.walk(WalkDirection::Backward);
136                seconds = -seconds;
137            } else {
138                bot.walk(WalkDirection::Forward);
139            }
140
141            tokio::spawn(async move {
142                tokio::time::sleep(Duration::from_secs_f32(seconds)).await;
143                bot.walk(WalkDirection::None);
144            });
145            source.reply(format!("ok, walking for {seconds} seconds"));
146            1
147        })),
148    );
149    commands.register(
150        literal("sprint").then(argument("seconds", float()).executes(|ctx: &Ctx| {
151            let seconds = get_float(ctx, "seconds").unwrap();
152            let source = ctx.source.lock();
153            let bot = source.bot.clone();
154            bot.sprint(SprintDirection::Forward);
155            tokio::spawn(async move {
156                tokio::time::sleep(Duration::from_secs_f32(seconds)).await;
157                bot.walk(WalkDirection::None);
158            });
159            source.reply(format!("ok, sprinting for {seconds} seconds"));
160            1
161        })),
162    );
163
164    commands.register(literal("north").executes(|ctx: &Ctx| {
165        let source = ctx.source.lock();
166        source.bot.set_direction(180., 0.);
167        source.reply("ok");
168        1
169    }));
170    commands.register(literal("south").executes(|ctx: &Ctx| {
171        let source = ctx.source.lock();
172        source.bot.set_direction(0., 0.);
173        source.reply("ok");
174        1
175    }));
176    commands.register(literal("east").executes(|ctx: &Ctx| {
177        let source = ctx.source.lock();
178        source.bot.set_direction(-90., 0.);
179        source.reply("ok");
180        1
181    }));
182    commands.register(literal("west").executes(|ctx: &Ctx| {
183        let source = ctx.source.lock();
184        source.bot.set_direction(90., 0.);
185        source.reply("ok");
186        1
187    }));
188    commands.register(
189        literal("jump")
190            .executes(|ctx: &Ctx| {
191                let source = ctx.source.lock();
192                source.bot.jump();
193                source.reply("ok");
194                1
195            })
196            .then(argument("enabled", bool()).executes(|ctx: &Ctx| {
197                let jumping = get_bool(ctx, "enabled").unwrap();
198                let source = ctx.source.lock();
199                source.bot.set_jumping(jumping);
200                1
201            })),
202    );
203
204    let sneak = |ctx: &Ctx| {
205        let source = ctx.source.lock();
206        source.bot.set_crouching(!source.bot.crouching());
207        source.reply("ok");
208        1
209    };
210    let sneak_enabled = argument("enabled", bool()).executes(|ctx: &Ctx| {
211        let sneaking = get_bool(ctx, "enabled").unwrap();
212        let source = ctx.source.lock();
213        source.bot.set_crouching(sneaking);
214        1
215    });
216    commands.register(literal("sneak").executes(sneak).then(sneak_enabled.clone()));
217    commands.register(literal("crouch").executes(sneak).then(sneak_enabled));
218
219    commands.register(literal("stop").executes(|ctx: &Ctx| {
220        let source = ctx.source.lock();
221        source.bot.stop_pathfinding();
222        source.reply("ok");
223        *source.state.task.lock() = BotTask::None;
224        1
225    }));
226}
More examples
Hide additional examples
azalea/examples/testbot/commands/debug.rs (line 143)
26pub fn register(commands: &mut CommandDispatcher<Mutex<CommandSource>>) {
27    commands.register(literal("ping").executes(|ctx: &Ctx| {
28        let source = ctx.source.lock();
29        source.reply("pong!");
30        1
31    }));
32
33    commands.register(literal("disconnect").executes(|ctx: &Ctx| {
34        let source = ctx.source.lock();
35        source.bot.disconnect();
36        1
37    }));
38
39    commands.register(literal("whereami").executes(|ctx: &Ctx| {
40        let mut source = ctx.source.lock();
41        let Some(entity) = source.entity() else {
42            source.reply("You aren't in render distance!");
43            return 0;
44        };
45        let position = source.bot.entity_component::<Position>(entity);
46        source.reply(format!(
47            "You are at {}, {}, {}",
48            position.x, position.y, position.z
49        ));
50        1
51    }));
52
53    commands.register(literal("entityid").executes(|ctx: &Ctx| {
54        let mut source = ctx.source.lock();
55        let Some(entity) = source.entity() else {
56            source.reply("You aren't in render distance!");
57            return 0;
58        };
59        let entity_id = source.bot.entity_component::<MinecraftEntityId>(entity);
60        source.reply(format!(
61            "Your Minecraft ID is {} and your ECS ID is {entity:?}",
62            *entity_id
63        ));
64        1
65    }));
66
67    let whereareyou = |ctx: &Ctx| {
68        let source = ctx.source.lock();
69        let position = source.bot.position();
70        source.reply(format!(
71            "I'm at {}, {}, {}",
72            position.x, position.y, position.z
73        ));
74        1
75    };
76    commands.register(literal("whereareyou").executes(whereareyou));
77    commands.register(literal("pos").executes(whereareyou));
78
79    commands.register(literal("whoareyou").executes(|ctx: &Ctx| {
80        let source = ctx.source.lock();
81        source.reply(format!(
82            "I am {} ({}, {})",
83            source.bot.username(),
84            source.bot.uuid(),
85            source.bot.entity
86        ));
87        1
88    }));
89
90    commands.register(literal("getdirection").executes(|ctx: &Ctx| {
91        let source = ctx.source.lock();
92        let direction = source.bot.component::<LookDirection>();
93        source.reply(format!(
94            "I'm looking at {}, {}",
95            direction.y_rot(),
96            direction.x_rot()
97        ));
98        1
99    }));
100
101    commands.register(literal("health").executes(|ctx: &Ctx| {
102        let source = ctx.source.lock();
103
104        let health = source.bot.health();
105        source.reply(format!("I have {health} health"));
106        1
107    }));
108
109    commands.register(literal("lookingat").executes(|ctx: &Ctx| {
110        let source = ctx.source.lock();
111
112        let hit_result = source.bot.component::<HitResultComponent>();
113
114        match &*hit_result {
115            HitResult::Block(r) => {
116                if r.miss {
117                    source.reply("I'm not looking at anything");
118                    return 0;
119                }
120                let block_pos = r.block_pos;
121                let block = source.bot.world().read().get_block_state(block_pos);
122                source.reply(format!("I'm looking at {block:?} at {block_pos:?}"));
123            }
124            HitResult::Entity(r) => {
125                let entity_kind = *source.bot.entity_component::<EntityKindComponent>(r.entity);
126                source.reply(format!(
127                    "I'm looking at {entity_kind} ({:?}) at {}",
128                    r.entity, r.location
129                ));
130            }
131        }
132
133        1
134    }));
135
136    commands.register(literal("getblock").then(argument("x", integer()).then(
137        argument("y", integer()).then(argument("z", integer()).executes(|ctx: &Ctx| {
138            let source = ctx.source.lock();
139            let x = get_integer(ctx, "x").unwrap();
140            let y = get_integer(ctx, "y").unwrap();
141            let z = get_integer(ctx, "z").unwrap();
142            println!("getblock xyz {x} {y} {z}");
143            let block_pos = BlockPos::new(x, y, z);
144            let block = source.bot.world().read().get_block_state(block_pos);
145            source.reply(format!("BlockKind at {block_pos} is {block:?}"));
146            1
147        })),
148    )));
149    commands.register(literal("getfluid").then(argument("x", integer()).then(
150        argument("y", integer()).then(argument("z", integer()).executes(|ctx: &Ctx| {
151            let source = ctx.source.lock();
152            let x = get_integer(ctx, "x").unwrap();
153            let y = get_integer(ctx, "y").unwrap();
154            let z = get_integer(ctx, "z").unwrap();
155            println!("getfluid xyz {x} {y} {z}");
156            let block_pos = BlockPos::new(x, y, z);
157            let block = source.bot.world().read().get_fluid_state(block_pos);
158            source.reply(format!("Fluid at {block_pos} is {block:?}"));
159            1
160        })),
161    )));
162
163    commands.register(literal("pathfinderstate").executes(|ctx: &Ctx| {
164        let source = ctx.source.lock();
165        let pathfinder = source.bot.get_component::<Pathfinder>();
166        let Some(pathfinder) = pathfinder else {
167            source.reply("I don't have the Pathfinder ocmponent");
168            return 1;
169        };
170        source.reply(format!(
171            "pathfinder.is_calculating: {}",
172            pathfinder.is_calculating
173        ));
174
175        let executing_path = source.bot.get_component::<ExecutingPath>();
176        let Some(executing_path) = executing_path else {
177            source.reply("I'm not executing a path");
178            return 1;
179        };
180        source.reply(format!(
181            "is_path_partial: {}, path.len: {}, queued_path.len: {}",
182            executing_path.is_path_partial,
183            executing_path.path.len(),
184            if let Some(queued) = executing_path.queued_path {
185                queued.len().to_string()
186            } else {
187                "n/a".to_owned()
188            },
189        ));
190        1
191    }));
192
193    commands.register(literal("startuseitem").executes(|ctx: &Ctx| {
194        let source = ctx.source.lock();
195        source.bot.start_use_item();
196        source.reply("Ok!");
197        1
198    }));
199    commands.register(literal("maxstacksize").executes(|ctx: &Ctx| {
200        let source = ctx.source.lock();
201        let max_stack_size = source
202            .bot
203            .get_held_item()
204            .get_component::<MaxStackSize>()
205            .map_or(-1, |s| s.count);
206        source.reply(format!("{max_stack_size}"));
207        1
208    }));
209
210    commands.register(literal("dimensions").executes(|ctx: &Ctx| {
211        let source = ctx.source.lock();
212        let bot_dimensions = source.bot.dimensions();
213        source.reply(format!("{bot_dimensions:?}"));
214        1
215    }));
216
217    commands.register(literal("players").executes(|ctx: &Ctx| {
218        let source = ctx.source.lock();
219        let player_entities = source
220            .bot
221            .nearest_entities_by::<(), With<metadata::Player>>(|_: ()| true);
222        let tab_list = source.bot.tab_list();
223        for player_entity in player_entities {
224            let uuid = source.bot.entity_component::<EntityUuid>(player_entity);
225            source.reply(format!(
226                "{} - {} ({:?})",
227                player_entity,
228                tab_list.get(&uuid).map_or("?", |p| p.profile.name.as_str()),
229                uuid
230            ));
231        }
232        1
233    }));
234
235    commands.register(literal("enchants").executes(|ctx: &Ctx| {
236        let source = ctx.source.lock();
237        source.bot.with_registry_holder(|r| {
238            let enchants = &r.enchantment;
239            println!("enchants: {enchants:?}");
240        });
241        1
242    }));
243
244    commands.register(literal("attributes").executes(|ctx: &Ctx| {
245        let source = ctx.source.lock();
246        let attributes = source.bot.component::<Attributes>();
247        println!("attributes: {attributes:?}");
248        1
249    }));
250
251    commands.register(literal("debugecsleak").executes(|ctx: &Ctx| {
252        let source = ctx.source.lock();
253
254        source.reply("Ok!");
255
256
257
258        source.bot.disconnect();
259
260        let ecs = source.bot.ecs.clone();
261        thread::spawn(move || {
262            thread::sleep(Duration::from_secs(1));
263            // dump the ecs
264
265            let mut ecs = ecs.lock();
266
267
268
269            let report_path = env::temp_dir().join("azalea-ecs-leak-report.txt");
270            let mut report = File::create(&report_path).unwrap();
271
272            let mut query = ecs.query::<EntityRef>();
273            for entity in query.iter(& ecs) {
274                writeln!(report, "Entity: {}", entity.id()).unwrap();
275                let archetype = entity.archetype();
276                let component_count = archetype.component_count();
277
278                let component_names = archetype
279                    .components()
280                    .iter()
281                    .map(|c| ecs.components().get_info(*c).unwrap().name().to_string())
282                    .collect::<Vec<_>>();
283                writeln!(
284                    report,
285                    "- {component_count} components: {}",
286                    component_names.join(", ")
287                )
288                .unwrap();
289            }
290
291            writeln!(report).unwrap();
292
293
294            for (info, _) in ecs.iter_resources() {
295                let name = info.name().to_string();
296                writeln!(report, "Resource: {name}").unwrap();
297                // writeln!(report, "- Size: {} bytes",
298                // info.layout().size()).unwrap();
299
300                match name.as_ref() {
301                    "azalea_world::container::InstanceContainer" => {
302                        let instance_container = ecs.resource::<InstanceContainer>();
303
304                        for (instance_name, instance) in &instance_container.instances {
305                            writeln!(report, "- Name: {instance_name}").unwrap();
306                            writeln!(report, "- Reference count: {}", instance.strong_count())
307                                .unwrap();
308                            if let Some(instance) = instance.upgrade() {
309                                let instance = instance.read();
310                                let strong_chunks = instance
311                                    .chunks
312                                    .map
313                                    .iter()
314                                    .filter(|(_, v)| v.strong_count() > 0)
315                                    .count();
316                                writeln!(
317                                    report,
318                                    "- Chunks: {} strongly referenced, {} in map",
319                                    strong_chunks,
320                                    instance.chunks.map.len()
321                                )
322                                .unwrap();
323                                writeln!(
324                                    report,
325                                    "- Entities: {}",
326                                    instance.entities_by_chunk.len()
327                                )
328                                .unwrap();
329                            }
330                        }
331                    }
332                    "bevy_ecs::message::Messages<azalea_client::packet::game::ReceivePacketEvent>" => {
333                        let events = ecs.resource::<Messages<game::ReceiveGamePacketEvent>>();
334                        writeln!(report, "- Event count: {}", events.len()).unwrap();
335                    }
336                    "bevy_ecs::message::Messages<azalea_client::chunks::ReceiveChunkEvent>" => {
337                        let events = ecs.resource::<Messages<ReceiveChunkEvent>>();
338                        writeln!(report, "- Event count: {}", events.len()).unwrap();
339                    }
340
341                    _ => {}
342                }
343            }
344
345            println!("\x1b[1mWrote report to {}\x1b[m", report_path.display());
346        });
347
348        1
349    }));
350
351    commands.register(literal("exit").executes(|ctx: &Ctx| {
352        let source = ctx.source.lock();
353        source.reply("bye!");
354
355        source.bot.disconnect();
356
357        let source = ctx.source.clone();
358        thread::spawn(move || {
359            thread::sleep(Duration::from_secs(1));
360
361            source.lock().bot.ecs.lock().write_message(AppExit::Success);
362        });
363
364        1
365    }));
366}
Source

pub fn length_squared(&self) -> i32

Get the distance of this vector to the origin by doing x^2 + y^2 + z^2.

Source

pub fn distance_squared_to(self, other: BlockPos) -> i32

Get the squared distance from this position to another position. Equivalent to (self - other).length_squared().

Source

pub fn horizontal_distance_squared(&self) -> i32

Source

pub fn horizontal_distance_squared_to(self, other: BlockPos) -> i32

Source

pub fn down(&self, y: i32) -> BlockPos

Return a new instance of this position with the y coordinate decreased by the given number.

Examples found in repository?
azalea/examples/testbot/commands/movement.rs (line 86)
16pub fn register(commands: &mut CommandDispatcher<Mutex<CommandSource>>) {
17    commands.register(
18        literal("goto")
19            .executes(|ctx: &Ctx| {
20                let mut source = ctx.source.lock();
21                println!("got goto");
22                // look for the sender
23                let Some(entity) = source.entity() else {
24                    source.reply("I can't see you!");
25                    return 0;
26                };
27                let Some(position) = source.bot.get_entity_component::<Position>(entity) else {
28                    source.reply("I can't see you!");
29                    return 0;
30                };
31                source.reply("ok");
32                source
33                    .bot
34                    .start_goto(BlockPosGoal(BlockPos::from(position)));
35                1
36            })
37            .then(literal("xz").then(argument("x", integer()).then(
38                argument("z", integer()).executes(|ctx: &Ctx| {
39                    let source = ctx.source.lock();
40                    let x = get_integer(ctx, "x").unwrap();
41                    let z = get_integer(ctx, "z").unwrap();
42                    println!("goto xz {x} {z}");
43                    source.reply("ok");
44                    source.bot.start_goto(XZGoal { x, z });
45                    1
46                }),
47            )))
48            .then(literal("radius").then(argument("radius", float()).then(
49                argument("x", integer()).then(argument("y", integer()).then(
50                    argument("z", integer()).executes(|ctx: &Ctx| {
51                        let source = ctx.source.lock();
52                        let radius = get_float(ctx, "radius").unwrap();
53                        let x = get_integer(ctx, "x").unwrap();
54                        let y = get_integer(ctx, "y").unwrap();
55                        let z = get_integer(ctx, "z").unwrap();
56                        println!("goto radius {radius}, position: {x} {y} {z}");
57                        source.reply("ok");
58                        source.bot.start_goto(RadiusGoal {
59                            pos: BlockPos::new(x, y, z).center(),
60                            radius,
61                        });
62                        1
63                    }),
64                )),
65            )))
66            .then(argument("x", integer()).then(argument("y", integer()).then(
67                argument("z", integer()).executes(|ctx: &Ctx| {
68                    let source = ctx.source.lock();
69                    let x = get_integer(ctx, "x").unwrap();
70                    let y = get_integer(ctx, "y").unwrap();
71                    let z = get_integer(ctx, "z").unwrap();
72                    println!("goto xyz {x} {y} {z}");
73                    source.reply("ok");
74                    source.bot.start_goto(BlockPosGoal(BlockPos::new(x, y, z)));
75                    1
76                }),
77            ))),
78    );
79
80    commands.register(literal("down").executes(|ctx: &Ctx| {
81        let source = ctx.source.clone();
82        tokio::spawn(async move {
83            let bot = source.lock().bot.clone();
84            let position = BlockPos::from(bot.position());
85            source.lock().reply("mining...");
86            bot.mine(position.down(1)).await;
87            source.lock().reply("done");
88        });
89        1
90    }));
91
92    commands.register(
93        literal("look")
94            .executes(|ctx: &Ctx| {
95                // look for the sender
96                let mut source = ctx.source.lock();
97                let Some(entity) = source.entity() else {
98                    source.reply("I can't see you!");
99                    return 0;
100                };
101                let Some(position) = source.bot.get_entity_component::<Position>(entity) else {
102                    source.reply("I can't see you!");
103                    return 0;
104                };
105                let eye_height = source
106                    .bot
107                    .get_entity_component::<EntityDimensions>(entity)
108                    .map(|h| h.eye_height)
109                    .unwrap_or_default();
110                source.bot.look_at(position.up(eye_height as f64));
111                1
112            })
113            .then(argument("x", integer()).then(argument("y", integer()).then(
114                argument("z", integer()).executes(|ctx: &Ctx| {
115                    let pos = BlockPos::new(
116                        get_integer(ctx, "x").unwrap(),
117                        get_integer(ctx, "y").unwrap(),
118                        get_integer(ctx, "z").unwrap(),
119                    );
120                    println!("{pos:?}");
121                    let source = ctx.source.lock();
122                    source.bot.look_at(pos.center());
123                    1
124                }),
125            ))),
126    );
127
128    commands.register(
129        literal("walk").then(argument("seconds", float()).executes(|ctx: &Ctx| {
130            let mut seconds = get_float(ctx, "seconds").unwrap();
131            let source = ctx.source.lock();
132            let bot = source.bot.clone();
133
134            if seconds < 0. {
135                bot.walk(WalkDirection::Backward);
136                seconds = -seconds;
137            } else {
138                bot.walk(WalkDirection::Forward);
139            }
140
141            tokio::spawn(async move {
142                tokio::time::sleep(Duration::from_secs_f32(seconds)).await;
143                bot.walk(WalkDirection::None);
144            });
145            source.reply(format!("ok, walking for {seconds} seconds"));
146            1
147        })),
148    );
149    commands.register(
150        literal("sprint").then(argument("seconds", float()).executes(|ctx: &Ctx| {
151            let seconds = get_float(ctx, "seconds").unwrap();
152            let source = ctx.source.lock();
153            let bot = source.bot.clone();
154            bot.sprint(SprintDirection::Forward);
155            tokio::spawn(async move {
156                tokio::time::sleep(Duration::from_secs_f32(seconds)).await;
157                bot.walk(WalkDirection::None);
158            });
159            source.reply(format!("ok, sprinting for {seconds} seconds"));
160            1
161        })),
162    );
163
164    commands.register(literal("north").executes(|ctx: &Ctx| {
165        let source = ctx.source.lock();
166        source.bot.set_direction(180., 0.);
167        source.reply("ok");
168        1
169    }));
170    commands.register(literal("south").executes(|ctx: &Ctx| {
171        let source = ctx.source.lock();
172        source.bot.set_direction(0., 0.);
173        source.reply("ok");
174        1
175    }));
176    commands.register(literal("east").executes(|ctx: &Ctx| {
177        let source = ctx.source.lock();
178        source.bot.set_direction(-90., 0.);
179        source.reply("ok");
180        1
181    }));
182    commands.register(literal("west").executes(|ctx: &Ctx| {
183        let source = ctx.source.lock();
184        source.bot.set_direction(90., 0.);
185        source.reply("ok");
186        1
187    }));
188    commands.register(
189        literal("jump")
190            .executes(|ctx: &Ctx| {
191                let source = ctx.source.lock();
192                source.bot.jump();
193                source.reply("ok");
194                1
195            })
196            .then(argument("enabled", bool()).executes(|ctx: &Ctx| {
197                let jumping = get_bool(ctx, "enabled").unwrap();
198                let source = ctx.source.lock();
199                source.bot.set_jumping(jumping);
200                1
201            })),
202    );
203
204    let sneak = |ctx: &Ctx| {
205        let source = ctx.source.lock();
206        source.bot.set_crouching(!source.bot.crouching());
207        source.reply("ok");
208        1
209    };
210    let sneak_enabled = argument("enabled", bool()).executes(|ctx: &Ctx| {
211        let sneaking = get_bool(ctx, "enabled").unwrap();
212        let source = ctx.source.lock();
213        source.bot.set_crouching(sneaking);
214        1
215    });
216    commands.register(literal("sneak").executes(sneak).then(sneak_enabled.clone()));
217    commands.register(literal("crouch").executes(sneak).then(sneak_enabled));
218
219    commands.register(literal("stop").executes(|ctx: &Ctx| {
220        let source = ctx.source.lock();
221        source.bot.stop_pathfinding();
222        source.reply("ok");
223        *source.state.task.lock() = BotTask::None;
224        1
225    }));
226}
Source

pub fn up(&self, y: i32) -> BlockPos

Return a new instance of this position with the y coordinate increased by the given number.

Source

pub fn north(&self, z: i32) -> BlockPos

Return a new instance of this position with the z coordinate subtracted by the given number.

Source

pub fn east(&self, x: i32) -> BlockPos

Return a new instance of this position with the x coordinate increased by the given number.

Source

pub fn south(&self, z: i32) -> BlockPos

Return a new instance of this position with the z coordinate increased by the given number.

Source

pub fn west(&self, x: i32) -> BlockPos

Return a new instance of this position with the x coordinate subtracted by the given number.

Source

pub fn dot(&self, other: BlockPos) -> i32

Source

pub fn min(&self, other: BlockPos) -> BlockPos

Make a new position with the lower coordinates for each axis.

Source

pub fn max(&self, other: BlockPos) -> BlockPos

Make a new position with the higher coordinates for each axis.

Source

pub fn xz(&self) -> BlockPos

Replace the Y with 0.

Source

pub fn with_x(&self, x: i32) -> BlockPos

Source

pub fn with_y(&self, y: i32) -> BlockPos

Source

pub fn with_z(&self, z: i32) -> BlockPos

Source§

impl BlockPos

Source

pub fn center(&self) -> Vec3

Get the absolute center of a block position by adding 0.5 to each coordinate.

Examples found in repository?
azalea/examples/steal.rs (line 69)
42async fn steal(bot: Client, state: State) -> anyhow::Result<()> {
43    {
44        let mut is_stealing = state.is_stealing.lock();
45        if *is_stealing {
46            bot.chat("Already stealing");
47            return Ok(());
48        }
49        *is_stealing = true;
50    }
51
52    state.checked_chests.lock().clear();
53
54    loop {
55        let chest_block = bot
56            .world()
57            .read()
58            .find_blocks(bot.position(), &BlockKind::Chest.into())
59            .find(
60                // find the closest chest that hasn't been checked
61                |block_pos| !state.checked_chests.lock().contains(block_pos),
62            );
63        let Some(chest_block) = chest_block else {
64            break;
65        };
66
67        state.checked_chests.lock().push(chest_block);
68
69        bot.goto(RadiusGoal::new(chest_block.center(), 3.)).await;
70
71        let Some(chest) = bot.open_container_at(chest_block).await else {
72            println!("Couldn't open chest at {chest_block:?}");
73            continue;
74        };
75
76        println!("Getting contents of chest at {chest_block:?}");
77        for (index, slot) in chest.contents().unwrap_or_default().iter().enumerate() {
78            println!("Checking slot {index}: {slot:?}");
79            let ItemStack::Present(item) = slot else {
80                continue;
81            };
82            if item.kind == ItemKind::Diamond {
83                println!("clicking slot ^");
84                chest.click(QuickMoveClick::Left { slot: index as u16 });
85            }
86        }
87    }
88
89    bot.chat("Done");
90
91    *state.is_stealing.lock() = false;
92
93    Ok(())
94}
More examples
Hide additional examples
azalea/examples/testbot/commands/movement.rs (line 59)
16pub fn register(commands: &mut CommandDispatcher<Mutex<CommandSource>>) {
17    commands.register(
18        literal("goto")
19            .executes(|ctx: &Ctx| {
20                let mut source = ctx.source.lock();
21                println!("got goto");
22                // look for the sender
23                let Some(entity) = source.entity() else {
24                    source.reply("I can't see you!");
25                    return 0;
26                };
27                let Some(position) = source.bot.get_entity_component::<Position>(entity) else {
28                    source.reply("I can't see you!");
29                    return 0;
30                };
31                source.reply("ok");
32                source
33                    .bot
34                    .start_goto(BlockPosGoal(BlockPos::from(position)));
35                1
36            })
37            .then(literal("xz").then(argument("x", integer()).then(
38                argument("z", integer()).executes(|ctx: &Ctx| {
39                    let source = ctx.source.lock();
40                    let x = get_integer(ctx, "x").unwrap();
41                    let z = get_integer(ctx, "z").unwrap();
42                    println!("goto xz {x} {z}");
43                    source.reply("ok");
44                    source.bot.start_goto(XZGoal { x, z });
45                    1
46                }),
47            )))
48            .then(literal("radius").then(argument("radius", float()).then(
49                argument("x", integer()).then(argument("y", integer()).then(
50                    argument("z", integer()).executes(|ctx: &Ctx| {
51                        let source = ctx.source.lock();
52                        let radius = get_float(ctx, "radius").unwrap();
53                        let x = get_integer(ctx, "x").unwrap();
54                        let y = get_integer(ctx, "y").unwrap();
55                        let z = get_integer(ctx, "z").unwrap();
56                        println!("goto radius {radius}, position: {x} {y} {z}");
57                        source.reply("ok");
58                        source.bot.start_goto(RadiusGoal {
59                            pos: BlockPos::new(x, y, z).center(),
60                            radius,
61                        });
62                        1
63                    }),
64                )),
65            )))
66            .then(argument("x", integer()).then(argument("y", integer()).then(
67                argument("z", integer()).executes(|ctx: &Ctx| {
68                    let source = ctx.source.lock();
69                    let x = get_integer(ctx, "x").unwrap();
70                    let y = get_integer(ctx, "y").unwrap();
71                    let z = get_integer(ctx, "z").unwrap();
72                    println!("goto xyz {x} {y} {z}");
73                    source.reply("ok");
74                    source.bot.start_goto(BlockPosGoal(BlockPos::new(x, y, z)));
75                    1
76                }),
77            ))),
78    );
79
80    commands.register(literal("down").executes(|ctx: &Ctx| {
81        let source = ctx.source.clone();
82        tokio::spawn(async move {
83            let bot = source.lock().bot.clone();
84            let position = BlockPos::from(bot.position());
85            source.lock().reply("mining...");
86            bot.mine(position.down(1)).await;
87            source.lock().reply("done");
88        });
89        1
90    }));
91
92    commands.register(
93        literal("look")
94            .executes(|ctx: &Ctx| {
95                // look for the sender
96                let mut source = ctx.source.lock();
97                let Some(entity) = source.entity() else {
98                    source.reply("I can't see you!");
99                    return 0;
100                };
101                let Some(position) = source.bot.get_entity_component::<Position>(entity) else {
102                    source.reply("I can't see you!");
103                    return 0;
104                };
105                let eye_height = source
106                    .bot
107                    .get_entity_component::<EntityDimensions>(entity)
108                    .map(|h| h.eye_height)
109                    .unwrap_or_default();
110                source.bot.look_at(position.up(eye_height as f64));
111                1
112            })
113            .then(argument("x", integer()).then(argument("y", integer()).then(
114                argument("z", integer()).executes(|ctx: &Ctx| {
115                    let pos = BlockPos::new(
116                        get_integer(ctx, "x").unwrap(),
117                        get_integer(ctx, "y").unwrap(),
118                        get_integer(ctx, "z").unwrap(),
119                    );
120                    println!("{pos:?}");
121                    let source = ctx.source.lock();
122                    source.bot.look_at(pos.center());
123                    1
124                }),
125            ))),
126    );
127
128    commands.register(
129        literal("walk").then(argument("seconds", float()).executes(|ctx: &Ctx| {
130            let mut seconds = get_float(ctx, "seconds").unwrap();
131            let source = ctx.source.lock();
132            let bot = source.bot.clone();
133
134            if seconds < 0. {
135                bot.walk(WalkDirection::Backward);
136                seconds = -seconds;
137            } else {
138                bot.walk(WalkDirection::Forward);
139            }
140
141            tokio::spawn(async move {
142                tokio::time::sleep(Duration::from_secs_f32(seconds)).await;
143                bot.walk(WalkDirection::None);
144            });
145            source.reply(format!("ok, walking for {seconds} seconds"));
146            1
147        })),
148    );
149    commands.register(
150        literal("sprint").then(argument("seconds", float()).executes(|ctx: &Ctx| {
151            let seconds = get_float(ctx, "seconds").unwrap();
152            let source = ctx.source.lock();
153            let bot = source.bot.clone();
154            bot.sprint(SprintDirection::Forward);
155            tokio::spawn(async move {
156                tokio::time::sleep(Duration::from_secs_f32(seconds)).await;
157                bot.walk(WalkDirection::None);
158            });
159            source.reply(format!("ok, sprinting for {seconds} seconds"));
160            1
161        })),
162    );
163
164    commands.register(literal("north").executes(|ctx: &Ctx| {
165        let source = ctx.source.lock();
166        source.bot.set_direction(180., 0.);
167        source.reply("ok");
168        1
169    }));
170    commands.register(literal("south").executes(|ctx: &Ctx| {
171        let source = ctx.source.lock();
172        source.bot.set_direction(0., 0.);
173        source.reply("ok");
174        1
175    }));
176    commands.register(literal("east").executes(|ctx: &Ctx| {
177        let source = ctx.source.lock();
178        source.bot.set_direction(-90., 0.);
179        source.reply("ok");
180        1
181    }));
182    commands.register(literal("west").executes(|ctx: &Ctx| {
183        let source = ctx.source.lock();
184        source.bot.set_direction(90., 0.);
185        source.reply("ok");
186        1
187    }));
188    commands.register(
189        literal("jump")
190            .executes(|ctx: &Ctx| {
191                let source = ctx.source.lock();
192                source.bot.jump();
193                source.reply("ok");
194                1
195            })
196            .then(argument("enabled", bool()).executes(|ctx: &Ctx| {
197                let jumping = get_bool(ctx, "enabled").unwrap();
198                let source = ctx.source.lock();
199                source.bot.set_jumping(jumping);
200                1
201            })),
202    );
203
204    let sneak = |ctx: &Ctx| {
205        let source = ctx.source.lock();
206        source.bot.set_crouching(!source.bot.crouching());
207        source.reply("ok");
208        1
209    };
210    let sneak_enabled = argument("enabled", bool()).executes(|ctx: &Ctx| {
211        let sneaking = get_bool(ctx, "enabled").unwrap();
212        let source = ctx.source.lock();
213        source.bot.set_crouching(sneaking);
214        1
215    });
216    commands.register(literal("sneak").executes(sneak).then(sneak_enabled.clone()));
217    commands.register(literal("crouch").executes(sneak).then(sneak_enabled));
218
219    commands.register(literal("stop").executes(|ctx: &Ctx| {
220        let source = ctx.source.lock();
221        source.bot.stop_pathfinding();
222        source.reply("ok");
223        *source.state.task.lock() = BotTask::None;
224        1
225    }));
226}
Source

pub fn center_bottom(&self) -> Vec3

Get the center of the bottom of a block position by adding 0.5 to the x and z coordinates.

Source

pub fn to_vec3_floored(&self) -> Vec3

Convert the block position into a Vec3 without centering it.

Source

pub fn length_manhattan(&self) -> u32

Get the distance of this vector from the origin by doing x + y + z.

Source

pub fn offset_with_direction(self, direction: Direction) -> BlockPos

Source

pub fn length(&self) -> f64

Get the distance (as an f64) of this BlockPos to the origin by doing sqrt(x^2 + y^2 + z^2).

Source

pub fn distance_to(self, other: BlockPos) -> f64

Get the distance (as an f64) from this position to another position. Equivalent to (self - other).length().

Note that if you’re using this in a hot path, it may be more performant to use BlockPos::distance_squared_to instead (by squaring the other side in the comparison).

Trait Implementations§

Source§

impl Add<i32> for BlockPos

Source§

type Output = BlockPos

The resulting type after applying the + operator.
Source§

fn add(self, rhs: i32) -> <BlockPos as Add<i32>>::Output

Performs the + operation. Read more
Source§

impl Add for &BlockPos

Source§

type Output = BlockPos

The resulting type after applying the + operator.
Source§

fn add(self, rhs: &BlockPos) -> <&BlockPos as Add>::Output

Performs the + operation. Read more
Source§

impl Add for BlockPos

Source§

type Output = BlockPos

The resulting type after applying the + operator.
Source§

fn add(self, rhs: BlockPos) -> <BlockPos as Add>::Output

Performs the + operation. Read more
Source§

impl AddAssign for BlockPos

Source§

fn add_assign(&mut self, rhs: BlockPos)

Performs the += operation. Read more
Source§

impl AzaleaRead for BlockPos

Source§

impl AzaleaWrite for BlockPos

Source§

fn azalea_write(&self, buf: &mut impl Write) -> Result<(), Error>

Source§

impl Clone for BlockPos

Source§

fn clone(&self) -> BlockPos

Returns a duplicate of the value. Read more
1.0.0§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for BlockPos

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
Source§

impl Default for BlockPos

Source§

fn default() -> BlockPos

Returns the “default value” for a type. Read more
Source§

impl<'de> Deserialize<'de> for BlockPos

Source§

fn deserialize<D>( deserializer: D, ) -> Result<BlockPos, <D as Deserializer<'de>>::Error>
where D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
Source§

impl Display for BlockPos

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Display a block position as x y z.

Source§

impl Div<i32> for BlockPos

Source§

type Output = BlockPos

The resulting type after applying the / operator.
Source§

fn div(self, divisor: i32) -> <BlockPos as Div<i32>>::Output

Performs the / operation. Read more
Source§

impl DivAssign<i32> for BlockPos

Source§

fn div_assign(&mut self, divisor: i32)

Performs the /= operation. Read more
Source§

impl From<&(i32, i32, i32)> for BlockPos

Source§

fn from(pos: &(i32, i32, i32)) -> BlockPos

Converts to this type from the input type.
Source§

impl From<&BlockPos> for ChunkPos

Source§

fn from(pos: &BlockPos) -> ChunkPos

Converts to this type from the input type.
Source§

impl From<&LastSentPosition> for BlockPos

Source§

fn from(value: &LastSentPosition) -> BlockPos

Converts to this type from the input type.
Source§

impl From<&Position> for BlockPos

Source§

fn from(value: &Position) -> BlockPos

Converts to this type from the input type.
Source§

impl From<&Vec3> for BlockPos

Source§

fn from(pos: &Vec3) -> BlockPos

Converts to this type from the input type.
Source§

impl From<(i32, i32, i32)> for BlockPos

Source§

fn from(pos: (i32, i32, i32)) -> BlockPos

Converts to this type from the input type.
Source§

impl From<BlockPos> for ChunkPos

Source§

fn from(pos: BlockPos) -> ChunkPos

Converts to this type from the input type.
Source§

impl From<LastSentPosition> for BlockPos

Source§

fn from(value: LastSentPosition) -> BlockPos

Converts to this type from the input type.
Source§

impl From<Position> for BlockPos

Source§

fn from(value: Position) -> BlockPos

Converts to this type from the input type.
Source§

impl From<Vec3> for BlockPos

Source§

fn from(pos: Vec3) -> BlockPos

Converts to this type from the input type.
Source§

impl FromStr for BlockPos

Parses a string in the format “X Y Z” into a BlockPos.

The input string should contain three integer values separated by spaces, representing the x, y, and z components of the vector respectively. This can be used to parse user input or from BlockPos::to_string.

Source§

type Err = &'static str

The associated error which can be returned from parsing.
Source§

fn from_str(s: &str) -> Result<BlockPos, <BlockPos as FromStr>::Err>

Parses a string s to return a value of this type. Read more
Source§

impl Hash for BlockPos

Source§

fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
1.3.0§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
Source§

impl Mul<i32> for BlockPos

Source§

type Output = BlockPos

The resulting type after applying the * operator.
Source§

fn mul(self, multiplier: i32) -> <BlockPos as Mul<i32>>::Output

Performs the * operation. Read more
Source§

impl MulAssign<i32> for BlockPos

Source§

fn mul_assign(&mut self, multiplier: i32)

Performs the *= operation. Read more
Source§

impl PartialEq for BlockPos

Source§

fn eq(&self, other: &BlockPos) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl Rem<i32> for BlockPos

Source§

type Output = BlockPos

The resulting type after applying the % operator.
Source§

fn rem(self, rhs: i32) -> <BlockPos as Rem<i32>>::Output

Performs the % operation. Read more
Source§

impl Serialize for BlockPos

Source§

fn serialize<S>( &self, serializer: S, ) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>
where S: Serializer,

Serialize this value into the given Serde serializer. Read more
Source§

impl Sub for &BlockPos

Source§

fn sub(self, other: &BlockPos) -> <&BlockPos as Sub>::Output

Find the difference between two positions.

Source§

type Output = BlockPos

The resulting type after applying the - operator.
Source§

impl Sub for BlockPos

Source§

type Output = BlockPos

The resulting type after applying the - operator.
Source§

fn sub(self, other: BlockPos) -> <BlockPos as Sub>::Output

Performs the - operation. Read more
Source§

impl Copy for BlockPos

Source§

impl Eq for BlockPos

Source§

impl StructuralPartialEq for BlockPos

Auto Trait Implementations§

Blanket Implementations§

§

impl<T> Any for T
where T: 'static + ?Sized,

§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
§

impl<T> Borrow<T> for T
where T: ?Sized,

§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
§

impl<T> BorrowMut<T> for T
where T: ?Sized,

§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> CloneToUninit for T
where T: Clone,

§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
§

impl<T> CompatExt for T

§

fn compat(self) -> Compat<T>

Applies the [Compat] adapter by value. Read more
§

fn compat_ref(&self) -> Compat<&T>

Applies the [Compat] adapter by shared reference. Read more
§

fn compat_mut(&mut self) -> Compat<&mut T>

Applies the [Compat] adapter by mutable reference. Read more
§

impl<T> Downcast for T
where T: Any,

§

fn into_any(self: Box<T>) -> Box<dyn Any>

Converts Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.
§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Converts Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
§

fn as_any(&self) -> &(dyn Any + 'static)

Converts &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Converts &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
§

impl<T> DowncastSend for T
where T: Any + Send,

§

fn into_any_send(self: Box<T>) -> Box<dyn Any + Send>

Converts Box<Trait> (where Trait: DowncastSend) to Box<dyn Any + Send>, which can then be downcast into Box<ConcreteType> where ConcreteType implements Trait.
§

impl<T> DynEq for T
where T: Any + Eq,

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fn dyn_eq(&self, other: &(dyn DynEq + 'static)) -> bool

This method tests for self and other values to be equal. Read more
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impl<T> DynHash for T
where T: DynEq + Hash,

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fn dyn_hash(&self, state: &mut dyn Hasher)

Feeds this value into the given Hasher.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromWorld for T
where T: Default,

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fn from_world(_world: &mut World) -> T

Creates Self using default().

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoResult<T> for T

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fn into_result(self) -> Result<T, RunSystemError>

Converts this type into the system output type.
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impl<A> Is for A
where A: Any,

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fn is<T>() -> bool
where T: Any,

Checks if the current type “is” another type, using a TypeId equality comparison. This is most useful in the context of generic logic. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> PolicyExt for T
where T: ?Sized,

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fn and<P, B, E>(self, other: P) -> And<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns [Action::Follow] only if self and other return Action::Follow. Read more
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fn or<P, B, E>(self, other: P) -> Or<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns [Action::Follow] if either self or other returns Action::Follow. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> Serialize for T
where T: Serialize + ?Sized,

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fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<(), Error>

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fn do_erased_serialize( &self, serializer: &mut dyn Serializer, ) -> Result<(), ErrorImpl>

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impl<T> ToCompactString for T
where T: Display,

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fn try_to_compact_string(&self) -> Result<CompactString, ToCompactStringError>

Fallible version of [ToCompactString::to_compact_string()] Read more
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fn to_compact_string(&self) -> CompactString

Converts the given value to a [CompactString]. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T> ToStringFallible for T
where T: Display,

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fn try_to_string(&self) -> Result<String, TryReserveError>

ToString::to_string, but without panic on OOM.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> TypeData for T
where T: 'static + Send + Sync + Clone,

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fn clone_type_data(&self) -> Box<dyn TypeData>

Creates a type-erased clone of this value.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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impl<T> ConditionalSend for T
where T: Send,

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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,