pub struct AttackBlockEvent {
pub entity: Entity,
pub position: BlockPos,
}
Expand description
A player left clicked on a block, used for stuff like interacting with note blocks.
Fields§
§entity: Entity
§position: BlockPos
Trait Implementations§
impl Event for AttackBlockEvent
Auto Trait Implementations§
impl Freeze for AttackBlockEvent
impl RefUnwindSafe for AttackBlockEvent
impl Send for AttackBlockEvent
impl Sync for AttackBlockEvent
impl Unpin for AttackBlockEvent
impl UnwindSafe for AttackBlockEvent
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