pub struct MineBlockProgressEvent {
pub entity: Entity,
pub position: BlockPos,
pub destroy_stage: Option<u32>,
}
Fields§
§entity: Entity
§position: BlockPos
§destroy_stage: Option<u32>
Trait Implementations§
impl Event for MineBlockProgressEvent
Auto Trait Implementations§
impl Freeze for MineBlockProgressEvent
impl RefUnwindSafe for MineBlockProgressEvent
impl Send for MineBlockProgressEvent
impl Sync for MineBlockProgressEvent
impl Unpin for MineBlockProgressEvent
impl UnwindSafe for MineBlockProgressEvent
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