pub struct KnockbackEvent {
pub entity: Entity,
pub knockback: KnockbackType,
}
Expand description
An event sent by the server that sets or adds to our velocity. Usually
KnockbackKind::Set
is used for normal knockback and KnockbackKind::Add
is used for explosions, but some servers (notably Hypixel) use explosions
for knockback.
Fields§
§entity: Entity
§knockback: KnockbackType
Trait Implementations§
impl Event for KnockbackEvent
Auto Trait Implementations§
impl Freeze for KnockbackEvent
impl RefUnwindSafe for KnockbackEvent
impl Send for KnockbackEvent
impl Sync for KnockbackEvent
impl Unpin for KnockbackEvent
impl UnwindSafe for KnockbackEvent
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