pub fn check_node_reached(
query: Query<'_, '_, (Entity, &mut Pathfinder, &mut ExecutingPath, &Position, &Physics, &WorldName)>,
walk_events: MessageWriter<'_, StartWalkEvent>,
commands: Commands<'_, '_>,
worlds: Res<'_, Worlds>,
)pub fn check_node_reached(
query: Query<'_, '_, (Entity, &mut Pathfinder, &mut ExecutingPath, &Position, &Physics, &WorldName)>,
walk_events: MessageWriter<'_, StartWalkEvent>,
commands: Commands<'_, '_>,
worlds: Res<'_, Worlds>,
)