#[repr(C)]pub struct RelBlockPos {
pub y: i32,
pub x: i16,
pub z: i16,
}Expand description
An offset from a block position.
This fits in 64 bits, so it’s more efficient than a BlockPos in some cases.
The X and Z are limited to ±32k.
Fields§
§y: i32The actual non-relative Y coordinate of the block.
x: i16The X coordinate of the block, relative to some origin.
z: i16The Y coordinate of the block, relative to some origin.
Implementations§
Source§impl RelBlockPos
impl RelBlockPos
pub fn get_origin(origin: BlockPos) -> Self
pub const fn new(x: i16, y: i32, z: i16) -> Self
pub fn apply(self, origin: BlockPos) -> BlockPos
Sourcepub fn from_origin(origin: BlockPos, new: BlockPos) -> Self
pub fn from_origin(origin: BlockPos, new: BlockPos) -> Self
Create a new RelBlockPos from a given origin and new position.
Examples found in repository?
azalea/examples/testbot/commands/debug.rs (line 238)
26pub fn register(commands: &mut CommandDispatcher<Mutex<CommandSource>>) {
27 commands.register(literal("ping").executes(|ctx: &Ctx| {
28 let source = ctx.source.lock();
29 source.reply("pong!");
30 1
31 }));
32 commands.register(
33 literal("say").then(argument("message", greedy_string()).executes(|ctx: &Ctx| {
34 let source = ctx.source.lock();
35 let message = get_string(ctx, "message").unwrap();
36 source.bot.chat(message);
37 1
38 })),
39 );
40
41 commands.register(literal("disconnect").executes(|ctx: &Ctx| {
42 let source = ctx.source.lock();
43 source.bot.disconnect();
44 1
45 }));
46
47 commands.register(literal("whereami").executes(|ctx: &Ctx| {
48 let source = ctx.source.lock();
49 let Some(entity) = source.entity() else {
50 source.reply("You aren't in render distance!");
51 return 0;
52 };
53 let position = entity.position();
54 source.reply(format!(
55 "You are at {}, {}, {}",
56 position.x, position.y, position.z
57 ));
58 1
59 }));
60
61 commands.register(literal("entityid").executes(|ctx: &Ctx| {
62 let source = ctx.source.lock();
63 let Some(entity) = source.entity() else {
64 source.reply("You aren't in render distance!");
65 return 0;
66 };
67 let entity_id = entity.minecraft_id();
68 source.reply(format!(
69 "Your Minecraft ID is {} and your ECS ID is {entity:?}",
70 *entity_id
71 ));
72 1
73 }));
74
75 let whereareyou = |ctx: &Ctx| {
76 let source = ctx.source.lock();
77 let position = source.bot.position();
78 source.reply(format!(
79 "I'm at {}, {}, {}",
80 position.x, position.y, position.z
81 ));
82 1
83 };
84 commands.register(literal("whereareyou").executes(whereareyou));
85 commands.register(literal("pos").executes(whereareyou));
86
87 commands.register(literal("whoareyou").executes(|ctx: &Ctx| {
88 let source = ctx.source.lock();
89 source.reply(format!(
90 "I am {} ({}, {})",
91 source.bot.username(),
92 source.bot.uuid(),
93 source.bot.entity
94 ));
95 1
96 }));
97
98 commands.register(literal("getdirection").executes(|ctx: &Ctx| {
99 let source = ctx.source.lock();
100 let direction = source.bot.direction();
101 source.reply(format!(
102 "I'm looking at {}, {}",
103 direction.y_rot(),
104 direction.x_rot()
105 ));
106 1
107 }));
108
109 commands.register(literal("health").executes(|ctx: &Ctx| {
110 let source = ctx.source.lock();
111
112 let health = source.bot.health();
113 source.reply(format!("I have {health} health"));
114 1
115 }));
116
117 commands.register(literal("lookingat").executes(|ctx: &Ctx| {
118 let source = ctx.source.lock();
119
120 let hit_result = source.bot.hit_result();
121
122 match &hit_result {
123 HitResult::Block(r) => {
124 if r.miss {
125 source.reply("I'm not looking at anything");
126 return 0;
127 }
128 let block_pos = r.block_pos;
129 let block = source.bot.world().read().get_block_state(block_pos);
130 source.reply(format!("I'm looking at {block:?} at {block_pos:?}"));
131 }
132 HitResult::Entity(r) => {
133 let entity_kind = **source.bot.entity_component::<EntityKindComponent>(r.entity);
134 source.reply(format!(
135 "I'm looking at {entity_kind} ({:?}) at {}",
136 r.entity, r.location
137 ));
138 }
139 }
140
141 1
142 }));
143
144 commands.register(literal("getblock").then(argument("x", integer()).then(
145 argument("y", integer()).then(argument("z", integer()).executes(|ctx: &Ctx| {
146 let source = ctx.source.lock();
147 let x = get_integer(ctx, "x").unwrap();
148 let y = get_integer(ctx, "y").unwrap();
149 let z = get_integer(ctx, "z").unwrap();
150 println!("getblock xyz {x} {y} {z}");
151 let block_pos = BlockPos::new(x, y, z);
152 let block = source.bot.world().read().get_block_state(block_pos);
153 source.reply(format!("BlockKind at {block_pos} is {block:?}"));
154 1
155 })),
156 )));
157 commands.register(literal("getfluid").then(argument("x", integer()).then(
158 argument("y", integer()).then(argument("z", integer()).executes(|ctx: &Ctx| {
159 let source = ctx.source.lock();
160 let x = get_integer(ctx, "x").unwrap();
161 let y = get_integer(ctx, "y").unwrap();
162 let z = get_integer(ctx, "z").unwrap();
163 println!("getfluid xyz {x} {y} {z}");
164 let block_pos = BlockPos::new(x, y, z);
165 let block = source.bot.world().read().get_fluid_state(block_pos);
166 source.reply(format!("Fluid at {block_pos} is {block:?}"));
167 1
168 })),
169 )));
170
171 commands.register(literal("inventory").executes(|ctx: &Ctx| {
172 let source = ctx.source.lock();
173 for item in source.bot.menu().slots() {
174 if item.is_empty() {
175 continue;
176 }
177 println!("{item:?}");
178 for (kind, data) in item.component_patch().iter() {
179 if let Some(data) = data {
180 println!("- {kind} {data:?}");
181 }
182 }
183 }
184 1
185 }));
186
187 commands.register(literal("pathfinderstate").executes(|ctx: &Ctx| {
188 let source = ctx.source.lock();
189 let pathfinder = source.bot.get_component::<Pathfinder>();
190 let Some(pathfinder) = pathfinder else {
191 source.reply("I don't have the Pathfinder component");
192 return 1;
193 };
194 source.reply(format!(
195 "pathfinder.is_calculating: {}",
196 pathfinder.is_calculating
197 ));
198
199 let executing_path = source.bot.get_component::<ExecutingPath>();
200 let Some(executing_path) = executing_path else {
201 source.reply("I'm not executing a path");
202 return 1;
203 };
204 source.reply(format!(
205 "is_path_partial: {}, path.len: {}, queued_path.len: {}",
206 executing_path.is_path_partial,
207 executing_path.path.len(),
208 if let Some(queued) = &executing_path.queued_path {
209 queued.len().to_string()
210 } else {
211 "n/a".to_owned()
212 },
213 ));
214 1
215 }));
216 commands.register(literal("pathfindermoves").executes(|ctx: &Ctx| {
217 let source = ctx.source.lock();
218
219 let Some(entity) = source.entity() else {
220 source.reply("You aren't in render distance!");
221 return 0;
222 };
223 let position = entity.position();
224 let position = BlockPos::from(position);
225
226 let mut edges = Vec::new();
227 let cached_world = CachedWorld::new(source.bot.world(), position);
228 let mining_cache = MiningCache::new(Some(Menu::Player(inventory::Player::default())));
229 let custom_state = CustomPathfinderStateRef::default();
230
231 azalea::pathfinder::moves::default_move(
232 &mut MovesCtx {
233 edges: &mut edges,
234 world: &cached_world,
235 mining_cache: &mining_cache,
236 custom_state: &custom_state,
237 },
238 RelBlockPos::from_origin(position, position),
239 );
240
241 if edges.is_empty() {
242 source.reply("No possible moves.");
243 } else {
244 source.reply("Moves:");
245 for (i, edge) in edges.iter().enumerate() {
246 source.reply(format!("{}) {edge:?}", i + 1));
247 }
248 }
249
250 1
251 }));
252
253 commands.register(literal("startuseitem").executes(|ctx: &Ctx| {
254 let source = ctx.source.lock();
255 source.bot.start_use_item();
256 source.reply("Ok!");
257 1
258 }));
259 commands.register(literal("maxstacksize").executes(|ctx: &Ctx| {
260 let source = ctx.source.lock();
261 let max_stack_size = source
262 .bot
263 .get_held_item()
264 .get_component::<MaxStackSize>()
265 .map_or(-1, |s| s.count);
266 source.reply(format!("{max_stack_size}"));
267 1
268 }));
269
270 commands.register(literal("dimensions").executes(|ctx: &Ctx| {
271 let source = ctx.source.lock();
272 let bot_dimensions = source.bot.dimensions();
273 source.reply(format!("{bot_dimensions:?}"));
274 1
275 }));
276
277 commands.register(literal("players").executes(|ctx: &Ctx| {
278 let source = ctx.source.lock();
279 let player_entities = source
280 .bot
281 .nearest_entities_by::<(), With<metadata::Player>>(|_: ()| true);
282 let tab_list = source.bot.tab_list();
283 for player_entity in player_entities {
284 let uuid = player_entity.uuid();
285 source.reply(format!(
286 "{} - {} ({:?})",
287 player_entity.id(),
288 tab_list.get(&uuid).map_or("?", |p| p.profile.name.as_str()),
289 uuid
290 ));
291 }
292 1
293 }));
294
295 commands.register(literal("enchants").executes(|ctx: &Ctx| {
296 let source = ctx.source.lock();
297 source.bot.with_registry_holder(|r| {
298 let enchants = &r.enchantment;
299 println!("enchants: {enchants:?}");
300 });
301 1
302 }));
303
304 commands.register(literal("attributes").executes(|ctx: &Ctx| {
305 let source = ctx.source.lock();
306 let attributes = source.bot.attributes();
307 println!("attributes: {attributes:?}");
308 1
309 }));
310
311 commands.register(literal("debugecsleak").executes(|ctx: &Ctx| {
312 let source = ctx.source.lock();
313
314 source.reply("Ok!");
315
316
317
318 source.bot.disconnect();
319
320 let ecs = source.bot.ecs.clone();
321 thread::spawn(move || {
322 thread::sleep(Duration::from_secs(1));
323 // dump the ecs
324
325 let mut ecs = ecs.write();
326
327 let report_path = env::temp_dir().join("azalea-ecs-leak-report.txt");
328 let mut report = File::create(&report_path).unwrap();
329
330 let mut query = ecs.query::<EntityRef>();
331 for entity in query.iter(& ecs) {
332 writeln!(report, "Entity: {}", entity.id()).unwrap();
333 let archetype = entity.archetype();
334 let component_count = archetype.component_count();
335
336 let component_names = archetype
337 .components()
338 .iter()
339 .map(|c| ecs.components().get_info(*c).unwrap().name().to_string())
340 .collect::<Vec<_>>();
341 writeln!(
342 report,
343 "- {component_count} components: {}",
344 component_names.join(", ")
345 )
346 .unwrap();
347 }
348
349 writeln!(report).unwrap();
350
351
352 for (info, _) in ecs.iter_resources() {
353 let name = info.name().to_string();
354 writeln!(report, "Resource: {name}").unwrap();
355 // writeln!(report, "- Size: {} bytes",
356 // info.layout().size()).unwrap();
357
358 match name.as_ref() {
359 "azalea_world::container::Worlds" => {
360 let worlds = ecs.resource::<Worlds>();
361
362 for (world_name, world) in &worlds.map {
363 writeln!(report, "- Name: {world_name}").unwrap();
364 writeln!(report, "- Reference count: {}", world.strong_count())
365 .unwrap();
366 if let Some(world) = world.upgrade() {
367 let world = world.read();
368 let chunks = &world.chunks;
369 let chunks = (chunks as &dyn Any).downcast_ref::<WeakChunkStorage>();
370 if let Some(chunks) = chunks {
371 let strong_chunks = chunks
372 .map
373 .iter()
374 .filter(|(_, v)| v.strong_count() > 0)
375 .count();
376 writeln!(
377 report,
378 "- Chunks: {} strongly referenced, {} in map",
379 strong_chunks,
380 chunks.map.len()
381 )
382 .unwrap();
383 }
384 writeln!(
385 report,
386 "- Entities: {}",
387 world.entities_by_chunk.len()
388 )
389 .unwrap();
390 }
391 }
392 }
393 "bevy_ecs::message::Messages<azalea_client::packet::game::ReceivePacketEvent>" => {
394 let events = ecs.resource::<Messages<game::ReceiveGamePacketEvent>>();
395 writeln!(report, "- Event count: {}", events.len()).unwrap();
396 }
397 "bevy_ecs::message::Messages<azalea_client::chunks::ReceiveChunkEvent>" => {
398 let events = ecs.resource::<Messages<ReceiveChunkEvent>>();
399 writeln!(report, "- Event count: {}", events.len()).unwrap();
400 }
401
402 _ => {}
403 }
404 }
405
406 println!("\x1b[1mWrote report to {}\x1b[m", report_path.display());
407 });
408
409 1
410 }));
411
412 commands.register(literal("exit").executes(|ctx: &Ctx| {
413 let source = ctx.source.lock();
414 source.reply("bye!");
415
416 source.bot.disconnect();
417
418 let source = ctx.source.clone();
419 thread::spawn(move || {
420 thread::sleep(Duration::from_secs(1));
421
422 source
423 .lock()
424 .bot
425 .ecs
426 .write()
427 .write_message(AppExit::Success);
428 });
429
430 1
431 }));
432}pub fn up(&self, y: i32) -> Self
pub fn down(&self, y: i32) -> Self
pub fn north(&self, z: i16) -> Self
pub fn south(&self, z: i16) -> Self
pub fn east(&self, x: i16) -> Self
pub fn west(&self, x: i16) -> Self
pub fn as_u64(self) -> u64
Trait Implementations§
Source§impl Add for RelBlockPos
impl Add for RelBlockPos
Source§type Output = RelBlockPos
type Output = RelBlockPos
The resulting type after applying the
+ operator.Source§impl Clone for RelBlockPos
impl Clone for RelBlockPos
Source§fn clone(&self) -> RelBlockPos
fn clone(&self) -> RelBlockPos
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for RelBlockPos
impl Debug for RelBlockPos
Source§impl Hash for RelBlockPos
impl Hash for RelBlockPos
Source§impl Mul<i16> for RelBlockPos
impl Mul<i16> for RelBlockPos
Source§impl PartialEq for RelBlockPos
impl PartialEq for RelBlockPos
impl Copy for RelBlockPos
impl Eq for RelBlockPos
impl StructuralPartialEq for RelBlockPos
Auto Trait Implementations§
impl Freeze for RelBlockPos
impl RefUnwindSafe for RelBlockPos
impl Send for RelBlockPos
impl Sync for RelBlockPos
impl Unpin for RelBlockPos
impl UnsafeUnpin for RelBlockPos
impl UnwindSafe for RelBlockPos
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> CompatExt for T
impl<T> CompatExt for T
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
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downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
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generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
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impl<T> DynEq for T
§impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<T> Instrument for T
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§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
§impl<T> IntoResult<T> for T
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fn into_result(self) -> Result<T, RunSystemError>
Converts this type into the system output type.
§impl<T> Pointable for T
impl<T> Pointable for T
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T: ?Sized,
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T: ?Sized,
§impl<T> TypeData for T
impl<T> TypeData for T
§fn clone_type_data(&self) -> Box<dyn TypeData>
fn clone_type_data(&self) -> Box<dyn TypeData>
Creates a type-erased clone of this value.