pub fn is_block_state_solid(block_state: BlockState) -> bool
Expand description
Whether this block has a solid hitbox at the top (i.e. we can stand on it and do parkour from it).
pub fn is_block_state_solid(block_state: BlockState) -> bool
Whether this block has a solid hitbox at the top (i.e. we can stand on it and do parkour from it).