Module world

Module world 

Source

Structs§

CachedSection
CachedSections
CachedWorld
An efficient representation of the world used for the pathfinder.

Functions§

is_block_state_passable
Whether our client could pass through this block.
is_block_state_solid
Whether this block has a solid hitbox at the top (i.e. we can stand on it and do parkour from it).
is_block_state_standable
Whether we can stand on this block (but not necessarily do parkour jumps from it).