pub enum Bites {
_0 = 0,
_1 = 1,
_2 = 2,
_3 = 3,
_4 = 4,
_5 = 5,
_6 = 6,
}Variants§
Trait Implementations§
Source§impl From<u16> for Bites
impl From<u16> for Bites
Source§fn from(value: BlockStateIntegerRepr) -> Self
fn from(value: BlockStateIntegerRepr) -> Self
Converts to this type from the input type.
Source§impl Property for Bites
impl Property for Bites
type Value = Bites
fn try_from_block_state(block_state: BlockState) -> Option<Self::Value>
Source§fn to_static_str(&self) -> &'static str
fn to_static_str(&self) -> &'static str
Convert the value of the property to a string, like “x” or “true”.
impl Copy for Bites
impl Eq for Bites
impl StructuralPartialEq for Bites
Auto Trait Implementations§
impl Freeze for Bites
impl RefUnwindSafe for Bites
impl Send for Bites
impl Sync for Bites
impl Unpin for Bites
impl UnsafeUnpin for Bites
impl UnwindSafe for Bites
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.