pub enum Hatch {
_0 = 0,
_1 = 1,
_2 = 2,
}Variants§
Trait Implementations§
Source§impl From<u16> for Hatch
impl From<u16> for Hatch
Source§fn from(value: BlockStateIntegerRepr) -> Self
fn from(value: BlockStateIntegerRepr) -> Self
Converts to this type from the input type.
Source§impl Property for Hatch
impl Property for Hatch
type Value = Hatch
fn try_from_block_state(block_state: BlockState) -> Option<Self::Value>
Source§fn to_static_str(&self) -> &'static str
fn to_static_str(&self) -> &'static str
Convert the value of the property to a string, like “x” or “true”.
impl Copy for Hatch
impl Eq for Hatch
impl StructuralPartialEq for Hatch
Auto Trait Implementations§
impl Freeze for Hatch
impl RefUnwindSafe for Hatch
impl Send for Hatch
impl Sync for Hatch
impl Unpin for Hatch
impl UnsafeUnpin for Hatch
impl UnwindSafe for Hatch
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.