pub enum Moisture {
_0 = 0,
_1 = 1,
_2 = 2,
_3 = 3,
_4 = 4,
_5 = 5,
_6 = 6,
_7 = 7,
}Variants§
Trait Implementations§
Source§impl From<u16> for Moisture
impl From<u16> for Moisture
Source§fn from(value: BlockStateIntegerRepr) -> Self
fn from(value: BlockStateIntegerRepr) -> Self
Converts to this type from the input type.
Source§impl Property for Moisture
impl Property for Moisture
type Value = Moisture
fn try_from_block_state(block_state: BlockState) -> Option<Self::Value>
Source§fn to_static_str(&self) -> &'static str
fn to_static_str(&self) -> &'static str
Convert the value of the property to a string, like “x” or “true”.
impl Copy for Moisture
impl Eq for Moisture
impl StructuralPartialEq for Moisture
Auto Trait Implementations§
impl Freeze for Moisture
impl RefUnwindSafe for Moisture
impl Send for Moisture
impl Sync for Moisture
impl Unpin for Moisture
impl UnsafeUnpin for Moisture
impl UnwindSafe for Moisture
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.