pub enum Tilt {
None = 0,
Unstable = 1,
Partial = 2,
Full = 3,
}
Variants§
Trait Implementations§
Source§impl From<u16> for Tilt
impl From<u16> for Tilt
Source§fn from(value: BlockStateIntegerRepr) -> Self
fn from(value: BlockStateIntegerRepr) -> Self
Converts to this type from the input type.
Source§impl Property for Tilt
impl Property for Tilt
type Value = Tilt
fn try_from_block_state(block_state: BlockState) -> Option<Self::Value>
Source§fn to_static_str(&self) -> &'static str
fn to_static_str(&self) -> &'static str
Convert the value of the property to a string, like “x” or “true”.
impl Copy for Tilt
impl Eq for Tilt
impl StructuralPartialEq for Tilt
Auto Trait Implementations§
impl Freeze for Tilt
impl RefUnwindSafe for Tilt
impl Send for Tilt
impl Sync for Tilt
impl Unpin for Tilt
impl UnwindSafe for Tilt
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.