pub struct Bloom(pub bool);
Tuple Fields§
§0: bool
Trait Implementations§
Source§impl From<u16> for Bloom
impl From<u16> for Bloom
Source§fn from(value: BlockStateIntegerRepr) -> Self
fn from(value: BlockStateIntegerRepr) -> Self
In Minecraft, 0
= true
and 1
= false
.
Source§impl Property for Bloom
impl Property for Bloom
type Value = bool
fn try_from_block_state(block_state: BlockState) -> Option<Self::Value>
Source§fn to_static_str(&self) -> &'static str
fn to_static_str(&self) -> &'static str
Convert the value of the property to a string, like “x” or “true”.
impl Copy for Bloom
impl Eq for Bloom
impl StructuralPartialEq for Bloom
Auto Trait Implementations§
impl Freeze for Bloom
impl RefUnwindSafe for Bloom
impl Send for Bloom
impl Sync for Bloom
impl Unpin for Bloom
impl UnwindSafe for Bloom
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more