pub struct CanSummon(pub bool);
Tuple Fields§
§0: bool
Trait Implementations§
Source§impl From<u16> for CanSummon
impl From<u16> for CanSummon
Source§fn from(value: BlockStateIntegerRepr) -> Self
fn from(value: BlockStateIntegerRepr) -> Self
In Minecraft, 0
= true
and 1
= false
.
Source§impl Property for CanSummon
impl Property for CanSummon
type Value = bool
fn try_from_block_state(block_state: BlockState) -> Option<Self::Value>
Source§fn to_static_str(&self) -> &'static str
fn to_static_str(&self) -> &'static str
Convert the value of the property to a string, like “x” or “true”.
impl Copy for CanSummon
impl Eq for CanSummon
impl StructuralPartialEq for CanSummon
Auto Trait Implementations§
impl Freeze for CanSummon
impl RefUnwindSafe for CanSummon
impl Send for CanSummon
impl Sync for CanSummon
impl Unpin for CanSummon
impl UnwindSafe for CanSummon
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.