pub struct Crafting(pub bool);Tuple Fields§
§0: boolTrait Implementations§
Source§impl From<u16> for Crafting
impl From<u16> for Crafting
Source§fn from(value: BlockStateIntegerRepr) -> Self
fn from(value: BlockStateIntegerRepr) -> Self
In Minecraft, 0 = true and 1 = false.
Source§impl Property for Crafting
impl Property for Crafting
type Value = bool
fn try_from_block_state(block_state: BlockState) -> Option<Self::Value>
Source§fn to_static_str(&self) -> &'static str
fn to_static_str(&self) -> &'static str
Convert the value of the property to a string, like “x” or “true”.
impl Copy for Crafting
impl Eq for Crafting
impl StructuralPartialEq for Crafting
Auto Trait Implementations§
impl Freeze for Crafting
impl RefUnwindSafe for Crafting
impl Send for Crafting
impl Sync for Crafting
impl Unpin for Crafting
impl UnwindSafe for Crafting
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.