pub struct HasBook(pub bool);
Tuple Fields§
§0: bool
Trait Implementations§
Source§impl From<u16> for HasBook
impl From<u16> for HasBook
Source§fn from(value: BlockStateIntegerRepr) -> Self
fn from(value: BlockStateIntegerRepr) -> Self
In Minecraft, 0
= true
and 1
= false
.
Source§impl Property for HasBook
impl Property for HasBook
type Value = bool
fn try_from_block_state(block_state: BlockState) -> Option<Self::Value>
Source§fn to_static_str(&self) -> &'static str
fn to_static_str(&self) -> &'static str
Convert the value of the property to a string, like “x” or “true”.
impl Copy for HasBook
impl Eq for HasBook
impl StructuralPartialEq for HasBook
Auto Trait Implementations§
impl Freeze for HasBook
impl RefUnwindSafe for HasBook
impl Send for HasBook
impl Sync for HasBook
impl Unpin for HasBook
impl UnwindSafe for HasBook
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more