pub struct Tip(pub bool);Tuple Fields§
§0: boolTrait Implementations§
Source§impl From<u16> for Tip
impl From<u16> for Tip
Source§fn from(value: BlockStateIntegerRepr) -> Self
fn from(value: BlockStateIntegerRepr) -> Self
In Minecraft, 0 = true and 1 = false.
Source§impl Property for Tip
impl Property for Tip
type Value = bool
fn try_from_block_state(block_state: BlockState) -> Option<Self::Value>
Source§fn to_static_str(&self) -> &'static str
fn to_static_str(&self) -> &'static str
Convert the value of the property to a string, like “x” or “true”.
impl Copy for Tip
impl Eq for Tip
impl StructuralPartialEq for Tip
Auto Trait Implementations§
impl Freeze for Tip
impl RefUnwindSafe for Tip
impl Send for Tip
impl Sync for Tip
impl Unpin for Tip
impl UnwindSafe for Tip
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.