pub struct Unstable(pub bool);
Tuple Fields§
§0: bool
Trait Implementations§
Source§impl From<u16> for Unstable
impl From<u16> for Unstable
Source§fn from(value: BlockStateIntegerRepr) -> Self
fn from(value: BlockStateIntegerRepr) -> Self
In Minecraft, 0
= true
and 1
= false
.
Source§impl Property for Unstable
impl Property for Unstable
type Value = bool
fn try_from_block_state(block_state: BlockState) -> Option<Self::Value>
Source§fn to_static_str(&self) -> &'static str
fn to_static_str(&self) -> &'static str
Convert the value of the property to a string, like “x” or “true”.
impl Copy for Unstable
impl Eq for Unstable
impl StructuralPartialEq for Unstable
Auto Trait Implementations§
impl Freeze for Unstable
impl RefUnwindSafe for Unstable
impl Send for Unstable
impl Sync for Unstable
impl Unpin for Unstable
impl UnwindSafe for Unstable
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more