pub struct OptionalGameType(pub Option<GameMode>);
Expand description
Rust doesn’t let us impl McBufReadable for Option<GameType>
so we have to
make a new type :(
Tuple Fields§
§0: Option<GameMode>
Trait Implementations§
Source§impl Clone for OptionalGameType
impl Clone for OptionalGameType
Source§fn clone(&self) -> OptionalGameType
fn clone(&self) -> OptionalGameType
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for OptionalGameType
impl Debug for OptionalGameType
Source§impl From<OptionalGameType> for Option<GameMode>
impl From<OptionalGameType> for Option<GameMode>
Source§fn from(optional_game_type: OptionalGameType) -> Self
fn from(optional_game_type: OptionalGameType) -> Self
Converts to this type from the input type.
Source§impl Hash for OptionalGameType
impl Hash for OptionalGameType
Source§impl McBufReadable for OptionalGameType
impl McBufReadable for OptionalGameType
Source§impl McBufWritable for OptionalGameType
impl McBufWritable for OptionalGameType
impl Copy for OptionalGameType
Auto Trait Implementations§
impl Freeze for OptionalGameType
impl RefUnwindSafe for OptionalGameType
impl Send for OptionalGameType
impl Sync for OptionalGameType
impl Unpin for OptionalGameType
impl UnwindSafe for OptionalGameType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.