pub struct SetBlockProperties {
pub properties: HashMap<String, String>,
pub offset: Option<Vec3i>,
pub trigger_game_event: Option<GameEvent>,
}Fields§
§properties: HashMap<String, String>§offset: Option<Vec3i>§trigger_game_event: Option<GameEvent>Trait Implementations§
Source§impl Clone for SetBlockProperties
impl Clone for SetBlockProperties
Source§fn clone(&self) -> SetBlockProperties
fn clone(&self) -> SetBlockProperties
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SetBlockProperties
impl Debug for SetBlockProperties
Source§impl Deserialize for SetBlockProperties
impl Deserialize for SetBlockProperties
Auto Trait Implementations§
impl Freeze for SetBlockProperties
impl RefUnwindSafe for SetBlockProperties
impl Send for SetBlockProperties
impl Sync for SetBlockProperties
impl Unpin for SetBlockProperties
impl UnwindSafe for SetBlockProperties
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impl<T> BorrowMut<T> for Twhere
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impl<T> CloneToUninit for Twhere
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§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
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