pub struct SpawnParticlesVelocity {
pub movement_scale: Option<f32>,
pub base: Option<FloatProvider>,
}Fields§
§movement_scale: Option<f32>§base: Option<FloatProvider>Trait Implementations§
Source§impl Clone for SpawnParticlesVelocity
impl Clone for SpawnParticlesVelocity
Source§fn clone(&self) -> SpawnParticlesVelocity
fn clone(&self) -> SpawnParticlesVelocity
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SpawnParticlesVelocity
impl Debug for SpawnParticlesVelocity
Source§impl Deserialize for SpawnParticlesVelocity
impl Deserialize for SpawnParticlesVelocity
Auto Trait Implementations§
impl Freeze for SpawnParticlesVelocity
impl RefUnwindSafe for SpawnParticlesVelocity
impl Send for SpawnParticlesVelocity
impl Sync for SpawnParticlesVelocity
impl Unpin for SpawnParticlesVelocity
impl UnwindSafe for SpawnParticlesVelocity
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impl<T> BorrowMut<T> for Twhere
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impl<T> CloneToUninit for Twhere
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§unsafe fn clone_to_uninit(&self, dest: *mut u8)
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