pub struct AbstractEntityShiftKeyDown(pub bool);Tuple Fields§
§0: boolTrait Implementations§
Source§impl Clone for AbstractEntityShiftKeyDown
 
impl Clone for AbstractEntityShiftKeyDown
Source§fn clone(&self) -> AbstractEntityShiftKeyDown
 
fn clone(&self) -> AbstractEntityShiftKeyDown
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moreSource§impl Component for AbstractEntityShiftKeyDown
 
impl Component for AbstractEntityShiftKeyDown
Source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
 
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
A constant indicating the storage type used for this component.
Source§type Mutability = Mutable
 
type Mutability = Mutable
A marker type to assist Bevy with determining if this component is
mutable, or immutable. Mutable components will have [
Component<Mutability = Mutable>],
while immutable components will instead have [Component<Mutability = Immutable>]. Read moreSource§fn register_required_components(
    _requiree: ComponentId,
    required_components: &mut RequiredComponentsRegistrator<'_, '_>,
)
 
fn register_required_components( _requiree: ComponentId, required_components: &mut RequiredComponentsRegistrator<'_, '_>, )
Registers required components. Read more
Source§fn clone_behavior() -> ComponentCloneBehavior
 
fn clone_behavior() -> ComponentCloneBehavior
Called when registering this component, allowing to override clone function (or disable cloning altogether) for this component. Read more
§fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
 
fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Gets the 
on_add [ComponentHook] for this [Component] if one is defined.§fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
 
fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Gets the 
on_insert [ComponentHook] for this [Component] if one is defined.§fn on_replace() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
 
fn on_replace() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Gets the 
on_replace [ComponentHook] for this [Component] if one is defined.§fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
 
fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Gets the 
on_remove [ComponentHook] for this [Component] if one is defined.§fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
 
fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Gets the 
on_despawn [ComponentHook] for this [Component] if one is defined.§fn map_entities<E>(_this: &mut Self, _mapper: &mut E)where
    E: EntityMapper,
 
fn map_entities<E>(_this: &mut Self, _mapper: &mut E)where
    E: EntityMapper,
Maps the entities on this component using the given [
EntityMapper]. This is used to remap entities in contexts like scenes and entity cloning.
When deriving [Component], this is populated by annotating fields containing entities with #[entities] Read moreSource§impl Deref for AbstractEntityShiftKeyDown
 
impl Deref for AbstractEntityShiftKeyDown
impl Copy for AbstractEntityShiftKeyDown
impl StructuralPartialEq for AbstractEntityShiftKeyDown
Auto Trait Implementations§
impl Freeze for AbstractEntityShiftKeyDown
impl RefUnwindSafe for AbstractEntityShiftKeyDown
impl Send for AbstractEntityShiftKeyDown
impl Sync for AbstractEntityShiftKeyDown
impl Unpin for AbstractEntityShiftKeyDown
impl UnwindSafe for AbstractEntityShiftKeyDown
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<C> Bundle for Cwhere
    C: Component,
 
impl<C> Bundle for Cwhere
    C: Component,
fn component_ids( components: &mut ComponentsRegistrator<'_>, ids: &mut impl FnMut(ComponentId), )
§fn get_component_ids(
    components: &Components,
    ids: &mut impl FnMut(Option<ComponentId>),
)
 
fn get_component_ids( components: &Components, ids: &mut impl FnMut(Option<ComponentId>), )
Gets this [
Bundle]’s component ids. This will be None if the component has not been registered.§impl<C> BundleFromComponents for Cwhere
    C: Component,
 
impl<C> BundleFromComponents for Cwhere
    C: Component,
Source§impl<T> CloneToUninit for Twhere
    T: Clone,
 
impl<T> CloneToUninit for Twhere
    T: Clone,
§impl<T> Downcast for Twhere
    T: Any,
 
impl<T> Downcast for Twhere
    T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
 
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts 
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
 
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts 
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
 
fn as_any(&self) -> &(dyn Any + 'static)
Converts 
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
 
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts 
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSend for T
 
impl<T> DowncastSend for T
§impl<C> DynamicBundle for Cwhere
    C: Component,
 
impl<C> DynamicBundle for Cwhere
    C: Component,
§unsafe fn get_components(
    ptr: MovingPtr<'_, C>,
    func: &mut impl FnMut(StorageType, OwningPtr<'_>),
) -> <C as DynamicBundle>::Effect
 
unsafe fn get_components( ptr: MovingPtr<'_, C>, func: &mut impl FnMut(StorageType, OwningPtr<'_>), ) -> <C as DynamicBundle>::Effect
Moves the components out of the bundle. Read more
§unsafe fn apply_effect(
    _ptr: MovingPtr<'_, MaybeUninit<C>>,
    _entity: &mut EntityWorldMut<'_>,
)
 
unsafe fn apply_effect( _ptr: MovingPtr<'_, MaybeUninit<C>>, _entity: &mut EntityWorldMut<'_>, )
Applies the after-effects of spawning this bundle. Read more
§impl<T> Instrument for T
 
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
 
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
 
fn in_current_span(self) -> Instrumented<Self>
§impl<T> IntoResult<T> for T
 
impl<T> IntoResult<T> for T
§fn into_result(self) -> Result<T, RunSystemError>
 
fn into_result(self) -> Result<T, RunSystemError>
Converts this type into the system output type.
§impl<T> PolicyExt for Twhere
    T: ?Sized,
 
impl<T> PolicyExt for Twhere
    T: ?Sized,
§impl<T> TypeData for T
 
impl<T> TypeData for T
§fn clone_type_data(&self) -> Box<dyn TypeData>
 
fn clone_type_data(&self) -> Box<dyn TypeData>
Creates a type-erased clone of this value.