pub struct FireworksItem(pub ItemStack);
Tuple Fields§
§0: ItemStack
Methods from Deref<Target = ItemStack>§
Sourcepub fn is_empty(&self) -> bool
pub fn is_empty(&self) -> bool
Check if the slot is ItemStack::Empty, if the count is <= 0, or if the item is air.
This is the opposite of ItemStack::is_present
.
Sourcepub fn is_present(&self) -> bool
pub fn is_present(&self) -> bool
Check if the slot is not ItemStack::Empty, if the count is > 0, and if the item is not air.
This is the opposite of ItemStack::is_empty
.
Sourcepub fn count(&self) -> i32
pub fn count(&self) -> i32
Return the amount of the item in the slot, or 0 if the slot is empty.
Note that it’s possible for the count to be zero or negative when the slot is present.
Sourcepub fn split(&mut self, count: u32) -> ItemStack
pub fn split(&mut self, count: u32) -> ItemStack
Remove count
items from this slot, returning the removed items.
Sourcepub fn kind(&self) -> Item
pub fn kind(&self) -> Item
Get the kind
of the item in this slot, or
azalea_registry::Item::Air
Sourcepub fn update_empty(&mut self)
pub fn update_empty(&mut self)
Update whether this slot is empty, based on the count.
Sourcepub fn as_present(&self) -> Option<&ItemStackData>
pub fn as_present(&self) -> Option<&ItemStackData>
Convert this slot into an ItemStackData
, if it’s present.
Trait Implementations§
Source§impl Clone for FireworksItem
impl Clone for FireworksItem
Source§fn clone(&self) -> FireworksItem
fn clone(&self) -> FireworksItem
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Component for FireworksItem
impl Component for FireworksItem
Source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
A constant indicating the storage type used for this component.
Source§fn register_required_components(
requiree: ComponentId,
components: &mut Components,
storages: &mut Storages,
required_components: &mut RequiredComponents,
inheritance_depth: u16,
)
fn register_required_components( requiree: ComponentId, components: &mut Components, storages: &mut Storages, required_components: &mut RequiredComponents, inheritance_depth: u16, )
Registers required components.
Source§fn register_component_hooks(hooks: &mut ComponentHooks)
fn register_component_hooks(hooks: &mut ComponentHooks)
Called when registering this component, allowing mutable access to its [
ComponentHooks
].Source§impl Deref for FireworksItem
impl Deref for FireworksItem
Auto Trait Implementations§
impl Freeze for FireworksItem
impl !RefUnwindSafe for FireworksItem
impl Send for FireworksItem
impl Sync for FireworksItem
impl Unpin for FireworksItem
impl !UnwindSafe for FireworksItem
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<C> Bundle for Cwhere
C: Component,
impl<C> Bundle for Cwhere
C: Component,
fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId), )
unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
§fn register_required_components(
components: &mut Components,
storages: &mut Storages,
required_components: &mut RequiredComponents,
)
fn register_required_components( components: &mut Components, storages: &mut Storages, required_components: &mut RequiredComponents, )
Registers components that are required by the components in this [
Bundle
].§fn get_component_ids(
components: &Components,
ids: &mut impl FnMut(Option<ComponentId>),
)
fn get_component_ids( components: &Components, ids: &mut impl FnMut(Option<ComponentId>), )
Gets this [
Bundle
]’s component ids. This will be None
if the component has not been registered.Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.