pub struct ItemItem(pub ItemSlot);
Tuple Fields§
§0: ItemSlot
Methods from Deref<Target = ItemSlot>§
Sourcepub fn is_empty(&self) -> bool
pub fn is_empty(&self) -> bool
Check if the slot is ItemSlot::Empty, if the count is <= 0, or if the item is air.
This is the opposite of ItemSlot::is_present
.
Sourcepub fn is_present(&self) -> bool
pub fn is_present(&self) -> bool
Check if the slot is not ItemSlot::Empty, if the count is > 0, and if the item is not air.
This is the opposite of ItemSlot::is_empty
.
Sourcepub fn count(&self) -> i32
pub fn count(&self) -> i32
Return the amount of the item in the slot, or 0 if the slot is empty.
Note that it’s possible for the count to be zero or negative when the slot is present.
Sourcepub fn split(&mut self, count: u32) -> ItemSlot
pub fn split(&mut self, count: u32) -> ItemSlot
Remove count
items from this slot, returning the removed items.
Sourcepub fn kind(&self) -> Item
pub fn kind(&self) -> Item
Get the kind
of the item in this slot, or
azalea_registry::Item::Air
Sourcepub fn update_empty(&mut self)
pub fn update_empty(&mut self)
Update whether this slot is empty, based on the count.
Sourcepub fn as_present(&self) -> Option<&ItemSlotData>
pub fn as_present(&self) -> Option<&ItemSlotData>
Convert this slot into an ItemSlotData
, if it’s present.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for ItemItem
impl !RefUnwindSafe for ItemItem
impl Send for ItemItem
impl Sync for ItemItem
impl Unpin for ItemItem
impl !UnwindSafe for ItemItem
Blanket Implementations§
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